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[Android] FMOD failed to initialize the output device.: "Error initializ...
Steps to reproduce: 1) Download attached project and open in Unity 2) Build and Run SampleScene on a device 3) Check the logcat and... Read more
Unable to remove tiles painted with line brush
Tiles painted with the Line Brush cannont be removed using the "Default Brush" with the "Erase tool". When using the eraser only t... Read more
Unity3D version number is not getting displayed in the Launcher while op...
Unity3D version number is not getting displayed in the Launcher while opening a new project Steps to Reproduce 1. Create new projec... Read more
[Android] App crashes on launch when tablet is in landscape position, bu...
How to reproduce: 1. Open attached Unity project 2. Switch Platform to Android 3. Hold tablet in a landscape position 4. Build and R... Read more
[LWRP] Realtime directional light shadow maps exhibit artifacts
Steps to reproduce: 1. Download the attached project and open the SampleScene 2. Begin moving the camera around in the scene viewpo... Read more
[IL2CPP] Some methods cause application to run slow on Hololens when Scr...
How to reproduce: 1. Open the attached "1076284_repro.zip" project 2. Set the Target Platform to "UWP" 3. In the Build Settings, ena... Read more
[Android] Spotlight, attached to a Player, disappears when it reaches Me...
How to reproduce: 1. Open attached Unity project 2. Build and run game on a device 3. Wait until enemies become visible on the scree... Read more
Assertion failed on expression: 'strlen(name) <= UNITY_MAX_THREAD_NAME_L...
Assertion failed on expression: 'strlen(name) <= UNITY_MAX_THREAD_NAME_LENGTH' on Editor startup Regression introduced in 2018.0.a... Read more
Project Window scrollbar disappears after selecting assets from the bott...
Steps to reproduce: 1. Download attached project 2. Select last material in Assets folder (128.mat) Expected results: Scrollbar doe... Read more
[Physics2D] [Improved Prefab] RigidBody2D component is added to prefab w...
Steps to reproduce: 1. Open the attached project in 2018.2 2. Select Assets > Scenes > Colliders > CompositeCollider2D_Polygons and ... Read more
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