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Default Architecture in Build Settings is x86 instead of x64
Reproduction steps: 1. Create a new Project 2. Check Architecture setting in Build Settings Expected result: Architecture is set to... Read more
[WebGL] CachedXMLHttpRequest freezes the Player when there's network lat...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Make a WebGL build 3. Host the WebGL build 4. Open t... Read more
BlendShape names are empty when they are with Unicode characters
How to reproduce: 1. Open the user's attached "2018BUG.zip" project 2. Open the "BUG" Scene 3. Expand the "U_Chan" GameObject in the... Read more
[Shuriken] Prefab Asset is disabled to prevent data corruption error is ...
Setting the parent of a transform which resides in a Prefab Asset is disabled to prevent data corruption error is thrown on adding P... Read more
Editor crashes when importing Ludiq/Bolt assemblies
How to reproduce: 1. Open the attached project's "case_1283847-Project.zip" 2. Wait for the Editor to load Expected result: Editor ... Read more
[Asset Importer] Editor Crashes while importing .usda file
Editor Crashes while importing .usda file. Steps to repro: 1. Open the attached project. 2. Edit > Import USD or Alembic. 3. Import... Read more
"Unapplied import settings" pop-up is shown when deselecting an Asset wi...
Reproduction steps: 1. Open the attached project "Case_1294009" 2. Remove "testImage.jpg" from the Assets folder 3. Focus the Editor... Read more
Scene view camera snapping back or forward when zooming in while holding...
How to reproduce: 1. Create a new 3D project 2. Go to "GameObject> 3D Object > Cube" in the menu bar 3. In the Scene view slowly zoo... Read more
Pasting, Undoing and Deleting multiple Game Objects in the Scene Hierarc...
How to reproduce: 1. Open the attached project and open the "SampleScene" 2. Find the "1000" parent in the Hierarchy and expand it 3... Read more
[VFX] OnPlay doesn't reset seed
The reseet on play option is only effective with ReInit(), Play() doesn't reset the seed anymore. The documentation isn't conformed ... Read more
All about bugs
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