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0
votes
Fixed

[About Unity] Credit for The Mono Project is truncated when using differ...

Themes

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Oct 16, 2019

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Version/s: 2019.3.0b2, 2019.3.0b8, 2020.1.0a1

When viewing the About Unity window with your Windows, the credit for the Mono Project will sometimes be truncated. The window displ... Read more

15
votes
Fixed

'A tree couldn't be loaded because the prefab is missing' error is throw...

Terrain

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Oct 16, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.2.9f1, 2019.3.0a1, 2020.1.0a1

To reproduce:1. Create a new project2. Import attached custom package ("case_1191833.unitypackage")3. Observe Console Expected resul... Read more

0
votes
Fixed

Keyword is discarded and error is thrown to the Console when shader keyw...

Shaders

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Oct 16, 2019

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Version/s: 2019.2, 2019.2.9f1, 2019.3

How to reproduce:1. Open the attached '1191820.zip' project2. Open 'NewSurfaceShader.shader' shader3. Notice that the number of keyw... Read more

0
votes
Fixed

[VCS] Using the mouse wheel to scroll in the Submit and Revert windows i...

Version Control

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Oct 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a9

How to reproduce:1. Create a new project in your preferred workspace2. Open it and connect it to Perforce3. Create a 100 new materia... Read more

1
votes
Won't Fix

[Mac] Crash on ioAccelResourceListAddNewGroupAndResource when importing ...

Metal

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Oct 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.9f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Create a new Unity project2. Import the provided "warehouse_nok_small.dae" file into the project3. Observe the c... Read more

0
votes
Fixed

Default TMP presets are not used when adding TextMeshPro GameObjects via...

Package: TextMeshPro

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Oct 16, 2019

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Version/s: 1.2.4, preview.1 - 3.0.0

How to reproduce:1. Create a new Unity project2. Create any TextMeshPro GameObject via the right-click context menu in the Hierarchy... Read more

0
votes
Fixed

ScriptReference/SystemInfo-minConstantBufferOffsetAlignment.html :

Scripting

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Oct 16, 2019

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Version/s:

The SystemInfo.minConstantBufferOffsetAlignment property is declared to have a bool value while in fact it needs to have an int valu... Read more

0
votes
Fixed

[ShaderGraph] Setting Master Node's Material type to Subsurface Scatteri...

Package: Shader Graph

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Oct 16, 2019

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Version/s: 6.9.0 - 7.1.2

Reproduction steps:1. Create a new HDRP template project2. Create an HDRP Lit Shader Graph3. Change the color of the material to ill... Read more

1
votes
Fixed

[LWRP]Build crashes when built with shadergraph file added to Always Inc...

Package: Scriptable Render Pipeline Lightweight

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Oct 15, 2019

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Version/s: 6.9.0

To reproduce:1. Open "1191757" project2. Open Player Settings > Graphics3. Add a new Element in Always Include Shaders list (incr... Read more

2
votes
Fixed

[LWRP][URP] GetTransformInfoExpectUpToDate, RendererUpdateManager.Update...

Visual Effects - Legacy

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Oct 15, 2019

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Version/s: 2019.2

Repro project: https://drive.google.com/open?id=1WCb9_EOeHtHywrWL4N323LBsyQaS0OaLopen SampleScene.unity and run Errors message at ed... Read more

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