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[ShaderGraph] The Preview Window displays a completely black Node when w...
Reproduction steps:1. Create a new HDRP template project2. Create a new VFX Shader Graph3. Makes some changes to the graph Expected ... Read more
Oculus XR Plugin SetTrackingOriginMode does not work on the first frame
Steps to reproduce:- Unity 2020.1.0a7- Unzip and open the attached case_1190607-VR (2).zip- Build and Run for Android on an Oculus Q... Read more
View Dir node plugged into Vertex Position creates error: undeclared ide...
First reproduced in SRP version 7.1.2 (release)Reproduces in 7.1.1Also reproduces on SRP github master (149c704197)Does not reproduc... Read more
Animator Controller animations are overwritten by Timeline when using Av...
Reproduction steps:1. Open user's attached project "ItemAbilityTesting" and "SampleScene"2. Enter Play Mode3. In the Hierarchy, sele... Read more
[Input System] Sample Projects have missing script references
Reproduction steps:1. Open "1190598" project2. Select "UICanvas" and notice that it has a missing script reference3. Select "Default... Read more
UI Details profiler does not display any information when selected and t...
How to reproduce:1. Create a new Unity project2. In the Hierarchy window create UI > Text GameObject3. Open the Profiler window4.... Read more
Package Manager window displays "Last update" twice in a row
How to reproduce:1. Create and open a new project2. Open the Package Manager3. Observe the bottom area of the Package Manager window... Read more
An available draw mode is not selected when switching Scriptable Render ...
How to reproduce:1. Open the attached 'project-1190565.zip' project2. Observe the current draw mode (Shadow Cascades)3. Open Project... Read more
[UWP] ContentDialog box doesn't disables apps interactivity
Steps to reproduce:1. Download 1190542_repro.zip and open "SampleScene" scene2. Build a UWP app3. Click on ContentDialog button4. Cl... Read more
[HDRP] Using albedo override lighting debug mode in a PS4 player makes ...
When using the albedo override debug mode in Fontainebleau on ps4 the game runs at 10fps on ps4 pro. Unity 19.3b4 HDRP 7.1.2 Repro :... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject