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[IMGUI] Weight text is clipped in CineMachineTargetGroup preset asset
Weight text is clipped in CineMachineTargetGroup preset asset. Steps to repro:1. Create a new Project.2. Windows > Package Manage... Read more
Profilers shows that GameObject still uses Memory when the GameObject is...
Steps to reproduce:1. Open the attached project "Case_1192390"2. Open "SampleScene"3. Enter Play mode4. Press GenerateButton on GUI.... Read more
"Recalculate Lightmap Scale" makes LOD scale in lightmap be based on the...
"Recalculate Lightmap Scale" in the LOD component makes LOD scale in lightmap be based on the least detailed LOD instead of the high... Read more
[InputSystem] Custom devices not re-created after domain reload
1. Install CustomDevice sample.2. Create an instance of the custom device using the Tools menu3. Trigger a domain reload via a scrip... Read more
Wrong Buttons get selected when using Button.Select through a script, no...
How to reproduce:1. Open the attached project2. Open the SampleScene3. Enter the Play Mode4. Move the red circle, which acts as a Mo... Read more
[Mobile VR][Android] Build and Run fails if Virtual Reality SDK's contai...
How to reproduce:1. Create a new Unity project and switch to Android platform2. Go to Project Settings -> Player -> XR Setting... Read more
Fatal Error "CheckDisalowAllocation" when reimporting more than 10 files...
How to reproduce:1. Open the user's attached "testing.zip" project2. Right mouse click on the "Localization" folder in the Project w... Read more
"EventType.DragExited" is not called when dragging an Asset out from a n...
How to reproduce:1. Open the attached project2. Open the top toolbar's Test>TestDragEventWindow3. In the opened Window, take an A... Read more
[HDRP] Creating prefab with "Custom Pass Volume" component freezes or cr...
How to reproduce:1. Open the attached project2. Install HDRP (Window > Package Manager)3. Open the "samplescene" Scene4. Add "Cus... Read more
[UWP][HoloLens] The application does not trigger OnApplicationPause
Steps to reproduce:1. Download MinRepro_NoPause.zip2. Make sure that XR is enabled3. Build project for UWP4. Lanch UWP project on Ho... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project