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[Tilemap] Clicking something outside the tilemap and then quickly inside...
Steps to reproduce: 1. Open attached project (tilemap-gone.zip) 2. Open 'TilemapTest' scene 3. Open 'Tile Palette' window, choose '... Read more
Unity crashes on "UnsafeUtility_CUSTOM_CopyObjectAddressToPtr" when usin...
Repro steps: 1. Open user attached project 2. Open scene "SampleScene" 3. Enter Play Mode 4. Press the button at the top left corner... Read more
[OpenGLES][iOS][Android] Built project RGBA16 format textures are conver...
Steps to reproduce: 1. Open user attached project 2. Build & Run on mobile device 3. Check the texture format (Xcode - Capture GPU F... Read more
Video component volume controls are not working
The video is still audible after enabling mute and setting its volume to zero Steps to Repro 1. Open the attached or create a new p... Read more
NullReferenceException when moving around a SpringJoint2D with a RigidBo...
Steps to reproduce: 1. Open QA-attached project (in Notes) 2. Select "The Joint" GameObject 3. Move it around with the Rect Transfo... Read more
Non matching Profiler markers InspectorWindow.OnGUI, Profiler.Default wh...
Steps to reproduce: 1. Open users attached project 2. Enable Profiler recording with Editor Profiling enabled 3. Enter Play Mode 4. ... Read more
[Tilemap] Painted tilemap disappears from Scene View when dragging the s...
Steps to reproduce: 1. Open attached project (tilemap-gone.zip) 2. Open 'TilemapTest' scene 3. Focus on the 'Grid' game object so i... Read more
[Video] Editor crashes on changing "Spatial Setting" for ".webm" formats
Editor crashes on changing "Spatial Setting" for ".webm" formats Steps to Repro: 1. Open the attached or create a new project 2. Im... Read more
Hierarchy window disappears sometimes
Repro steps: - open this project and the Sample Scene - use the tile palette to paint some tiles, remove some tiles and go into play... Read more
Null reference exception when instantiating a RenderTexture with an unsu...
How to reproduce: 1. Open the "RenderTexture Test.zip" project 2. Press Tools > Render heightmap 3. Check the console Actual result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection