Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
5.1.2
Issue ID
WBTRB-133
Regression
Yes
Compilation errors are printed in the Console when upgrading the Terrain Tools package
How to reproduce:
1. Open the “T1930080_Terrain” project
2. Open the Package Manager window (Window > Package Manager)
3. Click on the Terrain Tools package
4. Click on the “Update” button
Expected result: Package is updated without errors
Actual result: Three compilation errors appear in the Console
Reproducible in: 5.1.0-pre.1 (6000.0.17f1), 5.1.0 (6000.0.17f1), 5.1.1 (6000.0.17f1), 5.1.2 (6000.0.17f1)
Not reproducible in: 4.0.5 (2022.3.45f1, 6000.0.17f1), 5.0.5 (2022.3.45f1, 6000.0.17f1)
Reproducible on: Windows 10
Not reproducible on: no other environment tested
Notes:
- Restarting the Editor solves the issue
- Only reproducible if updating the package from the “Not reproducible” version to the “Reproducible” one
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Resolution Note:
Closing this case as "Won't fix" since this issue is caused due to the change in assembly definition's meta file, restarting the editor will fix the above issue.