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Subemiter's Emission position is not the same when emitted by the Parent...
How to reproduce:1. Open the attached project2. Go to the "ParentedParticles" Scene3. Click on the "Parent system" in the Hierarchy ... Read more
[DirectX12] Crash on launching Unity with DX12 setup on latest Nvidia dr...
Reproduction steps:1. Make sure that the Editor is being opened on an external display (See Notes for how-to)2. Open any project wit... Read more
[Timeline] Changing PlayableDirector.time causes gaps in audio
Reproduction steps:1. Open project in "AudioLoopTest.zip"2. Select "Sound" in Hierarchy window3. Window -> Sequencing -> Timel... Read more
[Metal] Crash on "ScriptableBatchRenderer::GenerateBuiltInCBuffer" when ...
Steps to reproduce:1. Open original user's "MirrorShaderBundleTest.zip" project2. Open the LoadScene scene and enter play mode3. Pre... Read more
[Vulkan] Adreno 540 and older omits interlocked operations when ComputeB...
To reproduce:1. Open the QA's attached project2. Build and Run on android device3. Observe the screen Expected: Interlocked operatio... Read more
[XR][Input System] Binding Listen functionality does not work for XR con...
How to reproduce:1. Open the attached "VR-Input.zip" project2. In the Project view, select "Input.inputactions" and click "Edit asse... Read more
Material's Shader Graph's Main Preview is fully white when using the "Pr...
How to reproduce:1. Create a project with the HDRP package2. Create a "Lit Graph" Shader (Go to Create>Shader>HDRP>Lit Grap... Read more
Terrain does not cast Shadows when "Draw Instanced" option is enabled in...
How to reproduce:1. Open the attached project2. Open the Scene labeled "SampleScene"3. Select the "Terrain" GameObject in the Hierar... Read more
[UX] A few editor windows are automatically docked instead of being undo...
To reproduce:1) Create a new project2) In top right corner, select a default layout3) In top menu bar, go to "Window" and open one o... Read more
[SerializeField] Build fails with errors when using a serialized field d...
How to reproduce:1. Open the user attached "2019.3 - Test" project2. Build this project3. If no error, Build again, the error should... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open