Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.2.X, 2019.3.X
Votes
0
Found in
2019.2.0a9
2019.2.4f1
2019.3.0a1
2020.1.0a1
Issue ID
1182581
Regression
Yes
Can't change Animation Clip with AnimationOverrideController when AnimatorControllerPlayable is used
How to reproduce:
1. Open attached project ("animatoroverridecontroller-bug.zip")
2. Enter PlayMode
3. Press 'a' in keyboard
Expected result: Animation Clip is changed to a different one
Actual result: Animation stops
Reproducible with: 2019.2.6f1, 2019.3.0b4, 2020.1.0a4
Not reproducible with: 2017.4.32f1, 2018.4.9f1, 2019.1.14f1, 2019.2.0a8
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note (fix version 2020.1):
Fixed with 2020.1.0a15, backported to 2019.3.0f1, 2019.2.17f1