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Frame rate is erratic, both in the editor and in the game when compiled
The issue: The Frame rate is erratic, both in the editor and in the game when compiled, even though I'm using a time.deltaTime to ro... Read more
Bool Property doesn't get initialized via Object Initializers
Bool Property doesn't get initialized via Object Initializers //script A.cs ... var b = new TestB() { B = false }; D... Read more
Black screen is shown after Unity splash screen
On an Android device, once the 'Powered by Unity' splash screen has been hidden, there is a ~5 second delay before the first scene i... Read more
Shader GLSLPROGRAM parsing error
To reproduce: 1. Create new project 2. Import attached shader 3. Change line 21 to #ifdef 4. Build and run on iOS 5. buggy_precompil... Read more
Prefabs overrides don't work properly with Rotation
Reproduced in 4.2.a3. 1 Create new project and import character controller 2 Put 2 instances of 3rd Person Controller.prefab to the... Read more
Opening multitasking window while playing video results in closed video,...
To reproduce: 1. Open project BugReport-VideoSuspend 2. Build and run on iOS 3. Hear the background music of the app 4. Tap the scre... Read more
When a button contains a image and text the layout logic does not work p...
Steps to reproduce : - open the project attached - go to Example > Test - check the Image Left and Restrict Height boxex - notice t... Read more
[Transparency][Substance] Substance material transparency is ignored by ...
To reproduce: 1. Open attached project 2. Open scene substance_bug 3. Bake lightmaps 4. Notice that the palm using substance materia... Read more
Warning message in Scene View is cut off
Reproduction steps: - Create a new project. - Minimize the Scene View (see screenshot). - Hit Play. - Press CTRL+S to save the scene... Read more
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