Search Issue Tracker
Fixed in 4.3.X
Votes
0
Found in
4.1.1f4
Issue ID
535217
Regression
Yes
Black screen is shown after Unity splash screen
On an Android device, once the 'Powered by Unity' splash screen has been hidden, there is a ~5 second delay before the first scene is visible (the screen is black for this time). In Unity 3.x the transition between the Unity splash screen and the first scene was instant.
Tested devices:
Google Nexus 4 with Android 4.2.2
Google Galaxy Nexus with Android 4.2.2
Unity Versions:
4.1.2f1 (911c7369eeac)
4.1.3f3 (9174d583c97b)
4.2.0b3 (ffe6886bc0c9)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment