Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
4.1.1f4
Issue ID
534977
Regression
No
Shader GLSLPROGRAM parsing error
To reproduce:
1. Create new project
2. Import attached shader
3. Change line 21 to #ifdef
4. Build and run on iOS
5. buggy_precompilation.rtf
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
Add comment