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0
votes
By Design

[iOS] Multiple OnApplicationFocus calls when the Notification Center is ...

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Dec 10, 2024

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Version/s: 2021.3.46f1, 2022.3.54f1, 6000.0.31f1, 6000.1.0a8, 7000.0.0a1

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Build Profiles Window (File > Build Profiles)3. In the Build ... Read more

0
votes
Won't Fix

Joint's connected anchor changes have no effect when modified via Script...

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Dec 10, 2024

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Version/s: 2021.3.47f1, 2022.3.54f1

Reproduction steps:1. Open the attached "repro_IN-90547" project2. Open the "Assets/TestScene.unity" Scene3. Enter the Play Mode4. I... Read more

4
votes
In Progress

[Android] Crash on GfxDeviceVKBase::DrawBuffersBatchMode in the Player w...

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Dec 10, 2024

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Version/s: 2022.3.54f1, 6000.0.58f1, 6000.2.6f1, 6000.3.0b3, 6000.4.0a2

Reproduction steps:1. Open the attached “IN-89916“ project2. Build and Run the Android Player3. In the Player, click on the “Confirm... Read more

0
votes
Won't Fix

Android build fails due to "UnityException: JDK not found" error

Package: Hub

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Dec 10, 2024

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Version/s: 3.10.0

Steps to reproduce:1. Download Android module and create a new project2. Change the Platform to Android3. Build the project4. Observ... Read more

4
votes
Active

LODs lower than QualitySettings.maximumLodLevel do not get stripped when...

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Dec 10, 2024

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Version/s: 2021.3.47f1, 2022.3.54f1, 6000.0.31f1, 6000.1.0a7, 6000.3.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “Test_MaximumLodLevel.zip” project2. In the top menu click “BuildMethods” > “Run TestBuil... Read more

1
votes
Fixed

[iOS][macOS] WebCamTexture.Play() causes infinite loop when building iOS...

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Dec 11, 2024

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Version/s: 2021.3.45f1, 2022.3.55f1, 6000.0.31f1, 6000.1.0a8, 7000.0.0a1

Steps to reproduce: 1. Open the "WebCamTextureTest.zip" project 2. Go to File > Build Settings and switch to the iOS Platform 3. ... Read more

0
votes
By Design

Dragging multiple Sprite Assets in the Hierarchy only offers to create a...

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Dec 11, 2024

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Version/s: 2021.3.47f1, 2022.3.55f1, 6000.0.32f1, 6000.1.0a8

How to reproduce:1. Create a new 2D Unity Project2. In the Project window, create at least two Sprite Assets (right-click -> Crea... Read more

1
votes
Won't Fix

Memory leak when dispatching compute shaders and no camera is rendering

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Dec 11, 2024

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Version/s: 2021.3.45f1, 2022.3.54f1, 6000.0.31f1, 6000.1.0a8, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1

Reproduction steps:1. Open a project running on D3D12 or Vulkan (it might actually be worse on Vulkan)2. Import the attached "Device... Read more

0
votes
Active

Opening reference for any 2D component redirects to missing page

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Dec 11, 2024

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Version/s: 6000.1.0a8, 6000.2.0a1

Steps to reproduce: Open a Unity 2D project Add one of the Sprite GameObjects in GameObject > 2D Objects> Sprites to the scene... Read more

0
votes
Fixed

Play Mode / Player Test Runner hangs if WaitForSecondsRealtime() is acti...

Package: Test-Framework

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Dec 11, 2024

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Version/s: 1.4.5, 1.5.1, 2.0.1-pre.18

Reproduction steps:1. Open the attached “ReproProject.zip“ project2. Open the Test Runner window (Window > General > Test Runn... Read more

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