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[iOS] Multiple OnApplicationFocus calls when the Notification Center is ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Build Profiles Window (File > Build Profiles)3. In the Build ... Read more
Joint's connected anchor changes have no effect when modified via Script...
Reproduction steps:1. Open the attached "repro_IN-90547" project2. Open the "Assets/TestScene.unity" Scene3. Enter the Play Mode4. I... Read more
[Android] Crash on GfxDeviceVKBase::DrawBuffersBatchMode in the Player w...
Reproduction steps:1. Open the attached “IN-89916“ project2. Build and Run the Android Player3. In the Player, click on the “Confirm... Read more
Android build fails due to "UnityException: JDK not found" error
Steps to reproduce:1. Download Android module and create a new project2. Change the Platform to Android3. Build the project4. Observ... Read more
LODs lower than QualitySettings.maximumLodLevel do not get stripped when...
Reproduction steps:1. Open the attached “Test_MaximumLodLevel.zip” project2. In the top menu click “BuildMethods” > “Run TestBuil... Read more
[iOS][macOS] WebCamTexture.Play() causes infinite loop when building iOS...
Steps to reproduce: 1. Open the "WebCamTextureTest.zip" project 2. Go to File > Build Settings and switch to the iOS Platform 3. ... Read more
Dragging multiple Sprite Assets in the Hierarchy only offers to create a...
How to reproduce:1. Create a new 2D Unity Project2. In the Project window, create at least two Sprite Assets (right-click -> Crea... Read more
Memory leak when dispatching compute shaders and no camera is rendering
Reproduction steps:1. Open a project running on D3D12 or Vulkan (it might actually be worse on Vulkan)2. Import the attached "Device... Read more
Opening reference for any 2D component redirects to missing page
Steps to reproduce: Open a Unity 2D project Add one of the Sprite GameObjects in GameObject > 2D Objects> Sprites to the scene... Read more
Play Mode / Player Test Runner hangs if WaitForSecondsRealtime() is acti...
Reproduction steps:1. Open the attached “ReproProject.zip“ project2. Open the Test Runner window (Window > General > Test Runn... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved