Search Issue Tracker

Active

Votes

0

Found in

2021.3.47f1

2022.3.54f1

6000.0.31f1

6000.1.0a7

Issue ID

UUM-90946

Regression

No

Mesh LODs lower than QualitySettings.maximumLodLevel do not get stripped when building project for the first time

--

-

Reproduction steps:
1. Open the attached “Test_MaximumLodLevel.zip” project
2. In the top menu click “BuildMethods” > “Run TestBuild”
3. Observe the Player and the text in the top left corner

Expected result: “LOD 2 : renderers=1” is the only that is present and has value '1'
Actual result: “LOD 0 : renderers=1”, “LOD 1 : renderers=1” and “LOD 2 : renderers=1” text is visible, meaning all renderers are present

Reproducible with: 2021.3.47f1, 2022.3.54f1, 6000.0.31f1, 6000.1.0a7

Reproducible on: Windows 10 (User reported), Windows 11
Not reproducible on: no other environment tested

Notes:
- The issue reproduces only the first time building the project and building it after that shows the expected result
- The user has a workaround where clicking “BuildMethods” > “Run TestBuildWithWorkaround” first builds a “dummy” build and then the “actual” build after that

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.