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Votes
0
Found in
2021.3.47f1
2022.3.54f1
6000.0.31f1
6000.1.0a7
Issue ID
UUM-90946
Regression
No
Mesh LODs lower than QualitySettings.maximumLodLevel do not get stripped when building project for the first time
Reproduction steps:
1. Open the attached “Test_MaximumLodLevel.zip” project
2. In the top menu click “BuildMethods” > “Run TestBuild”
3. Observe the Player and the text in the top left corner
Expected result: “LOD 2 : renderers=1” is the only that is present and has value '1'
Actual result: “LOD 0 : renderers=1”, “LOD 1 : renderers=1” and “LOD 2 : renderers=1” text is visible, meaning all renderers are present
Reproducible with: 2021.3.47f1, 2022.3.54f1, 6000.0.31f1, 6000.1.0a7
Reproducible on: Windows 10 (User reported), Windows 11
Not reproducible on: no other environment tested
Notes:
- The issue reproduces only the first time building the project and building it after that shows the expected result
- The user has a workaround where clicking “BuildMethods” > “Run TestBuildWithWorkaround” first builds a “dummy” build and then the “actual” build after that
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