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Polyworld component errors when creating poly terrain with daydream
To reproduce: 1. Import PolyWorld: Woodland Low Poly Toolkit package (https://www.assetstore.unity3d.com/en/#!/content/18572) 2. Op... Read more
Editor crash on CollectObjectHierarchyWithHideFlagFilter when opening pr...
To reproduce: 1. Open the user-provided project. Desired outcome: Project opens without crashing. Actual result: Projects crashes w... Read more
Scaling tool - scaling all axes with central handle does not revert when...
Steps to reproduce: 1. Create new project 2. Add cube to the scene 3. Turn on scaling tool 4. Scale cube on all axis and press escap... Read more
In order to call GetTransformInfoExpectUpToDate, RendererUpdateManager.U...
Steps to reproduce: 1. Open attached project 2. Open scene "test" 3. Select "Cube" in hieararchy 4. Add RectTransform component 5. ... Read more
Unhandled NULL exception and crash in mecanim::skeleton::SkeletonPoseC w...
To reproduce: 1. Open attached project (Most of the time editor crashes during project load) 2. Open Funnel scene 3. Press play Ac... Read more
Cannot undo labels
Steps to reproduce : - create an Asset (e.g Material) - add a label to it - try to undo the action and notice that the label is not... Read more
Every texture becomes fixed size after build when Load Behavior on SBSar...
To reproduce: 1. Download and open attached "sbsarBakeBug.zip" project. 2. Expand "model_sbsar" asset to view all the textures. 3. ... Read more
After deletion of UI Dropdown element NullReferenceException: (null) is...
To reproduce: 1.Create new Unit project. 2.Create Dropdown UI element. 3.Change it's Image component's Source image property from U... Read more
CalculateGlobalRotation crashes when entering to Play mode
To reproduce: 1. Download attached project "Parkour.zip" and open in Unity 2. Open "Main" scene 3. Enter Play mode Expected Result... Read more
[serialization] Crash in scripting_field_get_type after recompile after ...
Steps to reproduce: 1. Download and open project "918719.zip" (link in the edit) 2. Open "Empty.cs" script 3. Add "var storageFolder... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Timeline section stops rendering after restoring Profiler Window modules
- Cursor image does not update when Cursor.SetCursor is called again with CursorMode.Auto
- Crash on do_runtime_invoke when reopening a specific project after failing to build it
- Animations change speed when rigidbody is added
- Low FPS persists when re-entering Play mode after an extended session in a specific project