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Fixed in 2017.3.0f3
Postponed in 2017.2.X
Votes
4
Found in
5.6.2p2
Issue ID
927079
Regression
Yes
In order to call GetTransformInfoExpectUpToDate, RendererUpdateManager.UpdateAll must be called first when adding RectTransform
Steps to reproduce:
1. Open attached project
2. Open scene "test"
3. Select "Cube" in hieararchy
4. Add RectTransform component
5. Notice error in console: In order to call GetTransformInfoExpectUpToDate, RendererUpdateManager.UpdateAll must be called first
Also, from now on, selecting that component will start continuously printing this error to console. To add to that, RectTransform bounds won't show up
Seems to happen when adding rect transform to object which has mesh renderer
Reproduced with: 5.6.2p2, 2017.1.0f2, 2017.2.0b2
Not reproducible: 5.6.2p1
Comments (3)
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Danor
Aug 10, 2017 02:06
Mine is caused by using Interpolate on Rigidbodies though, setting all to none removes error
Danor
Aug 10, 2017 02:05
Present in 5.6.2.f1 and fps falls from 58 without error to 38 with error in my project.
AtomR
Jul 26, 2017 10:47
I get this same problema in version 5.6.1f1