Search Issue Tracker

Fixed in 2018.3.X

Votes

0

Found in

5.6.2f1

Issue ID

942950

Regression

No

Editor crash on CollectObjectHierarchyWithHideFlagFilter when opening project

Scene Management

-

To reproduce:
1. Open the user-provided project.

Desired outcome: Project opens without crashing.
Actual result: Projects crashes when opening.

Reproduced with 5.5.1f1, 5.5.4p3, 5.6.3p1, 2017.1.0a1, 2017.1.0p5, 2017.2.0a1, 2017.2.0b8, 2017.3.0a1, 2017.3.0a5

Stack trace:
(Unity) CollectObjectHierarchyWithHideFlagFilter
(Unity) CollectObjectHierarchyWithHideFlagFilter
(Unity) CollectObjectHierarchyWithHideFlagFilter
(Unity) GetObjectArrayFromPrefabRoot
(Unity) MergePrefabInternal
(Unity) MergeAllPrefabInstances
(Unity) LoadSceneOperation::CompleteAwakeSequence
(Unity) LoadSceneOperation::CompletePreloadManagerLoadSceneEditor
(Unity) LoadSceneOperation::IntegrateMainThread
(Unity) PreloadManager::UpdatePreloadingSingleStep
(Unity) PreloadManager::WaitForAllAsyncOperationsToComplete
(Unity) EditorSceneManager::RestoreSceneBackups
(Unity) EditorSceneManager::RestoreSceneManagerSetup
(Unity) EditorSceneManager::LoadSceneManagerSetup
(Unity) RestoreLastOpenedScenes
(Unity) Application::FinishLoadingProject
(Unity) WinMain
(Unity) __tmainCRTStartup
(KERNEL32) BaseThreadInitThunk
(ntdll) RtlUserThreadStart

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.