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[iOS] Memory leaks when using the SslStream class
How to reproduce: 1. Open the attached project "ssl_strem_dispose.zip" 2. Build and Run the Scene "SampleScene" on iOS 3. Launch ... Read more
[Regression] macOS: Package Manager does not create a default cache dire...
*Steps to reproduce:* # From macOS, delete Package Manager's default asset cache directory (the _Unity_ folder). The default cache... Read more
Crash on BatchRendererCullingOutputs::SyncFences when navigating through...
Reproduction steps: 1. Open the attached “repro_IN-75893“ project 2. Open the “00_Scenes/Main Scene.unity“ 3. Enter the Play Mode... Read more
Event handlers are preventing operations when trying to copy or paste HT...
Reproduction steps: 1. Open the attached “WebGLCopy.zip” project 2. Build and Run for WebGL (File > Build And Run) 3. In the Play... Read more
[ShaderGraph][URP Sample] TerminalScene screens broken, shader error in ...
*Steps to reproduce:* # Create a new project from the Universal 3D sample template. # Observe console. *Actual results:* Shad... Read more
Crash on ProgressBadge::ProgressBadgeOfSize when pressing the Fix button...
Reproduction steps: 1. Open the attached “ReproProj” project 2. Go to Edit > Project Settings > XR Plug-in Management > Project V... Read more
Physics.IgnoreCollision method does not work when used on a disabled Gam...
Reproduction steps: 1. Open the attached "ReproProj" project 2. Open the "Assets/Scenes/SampleScene" scene 3. Enter the Play mode... Read more
URP Decal instanced rendering breaks and spams warnings when it is enabl...
How to reproduce: 1. Open the user-attached project “UrpDecalInstancingBug” 2. Open the “SampleScene” scene 3. Enter the Play Mod... Read more
"StackOverflowException" error is thrown when two locales use each other...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Enter Play Mode 3. Observe the Console Expected result: No erro... Read more
The Sprite Renderers are looking for Secondary Textures from the wrong p...
How to reproduce: 1. Open the “ReproAtlas“ project 2. Open the “SampleScene“ 3. Click on “Create > 2D > Sprite Atlas“ 4. Set Max Tex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects