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"CommandBuffer.ClearRenderTarget" doesn't work when "Native RenderPass" ...
How to reproduce:1. Open the attached project “RenderPassBug.zip“2. Open the “SampleScene“ Scene3. Select the “URP-HighFidelity-Rend... Read more
[Forward+] GPU Frame Time is bad on Android Vulkan, when object covers a...
Peter is aware of this issue and he says he will look into this after vacation. Steps: Open attached project (ForwadPlusAndroidPerf2... Read more
Error "Unexpected transport error from import worker" logged when Import...
Steps to reproduce: Open any Project Install the Deployment Services Package from the Package Manager From the Package Manager downl... Read more
[Ubuntu] Unity Version Control Setup Steps Display Cramped and Unformatt...
Steps to reproduce: Open a Unity project with Unity Version Control enabled Navigate to the Unity Version Control tab Observe the la... Read more
Docking the Search window with builtin selected causes “No measure funct...
Steps to reproduce: Open a new Unity project Go to Window → Search → New Window Ensure Toggle Search Query Builder Mode is enabled C... Read more
UIDocument's transition animations do not work when adding a background ...
Reproduction steps:1. Open the attached project "BackgroundColorTransitionBug.zip"2. Play the "OK_Scene" Scene and observe the corre... Read more
NavMeshSurface shows different result compared to Navigation system NavM...
Reproduction steps:1. Open the attached project "Sample Project"2. Open "SampleScene" scene (Assets/Scenes/SampleScene)3. Open Navig... Read more
[YAMLMerge] Tool is not detecting conflicts in prefab instances
How to reproduce: Download and extract the user-attached “bug.zip“ file In each of the provided example directories modify the comma... Read more
GameObject becomes invisible in Meta Quest when using Built-in Render Pi...
Reproduction steps: 1. Open the attached project “ReproProject“2. Open the scene “Report“3. Connect the VR headset to the PC (for ex... Read more
Unity editor crashes when changing GameObject's Layer while in Play Mode
To reproduce:1. Open the project “Cloak and Feather”2. Open the “Test Room” scene3. Enter Play Mode4. Expand the “LowWall” object in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used