Search Issue Tracker

Active

Votes

1

Found in

2022.3.0f1

Issue ID

UUM-40387

Regression

No

[Forward+] GPU Frame Time is bad on Android Vulkan, when object covers a lot of screen pixels

--

-

Peter is aware of this issue and he says he will look into this after vacation.

*Steps:*
# Open attached project (ForwadPlusAndroidPerf2.zip)
# Switch to Android platform
# Open Repro scene
# Depends on what you want to test, enable the light / camera objects
# Make player build on Android Vulkan
# Open profiler and observe *GPU Frame Time* module number (If you don't have this profiler module, add it on the Settings of Profiler Modules)

Attached pics shows devices Forward+ GPU timing is >> Forward, when the cube covers most of screen pixels.
*GPU Frame Time:*
* S7 Edge Mali-T880 Android 8
** Forward+ {color:#de350b}50.85{color}ms VS Forward 33.39ms
* OnePlus 8T Adreno 650 Android 13

*
** Forward+ {color:#de350b}16.60{color}ms VS Forward 8.52ms

*Reproducible:*
2023.2.0a20.3021.2930
2022.3.0f1

*Tested on:*
S7 Edge Mali-T880 Android 8
S10+ Adreno 640 Android 10
OnePlus 8T Adreno 650 Android 13

 

 

 

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.