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OnTriggerStay2D is called not properly
To reproduce: 1. Open the attached project 2. Run the "scene1" 3. Move Jane object using arrow keys so that it collides with a "Trap... Read more
Animator progress bars are broken
0. Open "Scene". 1. Make sure the Animator window is open. 2. Select the game object "Button" so that its Animation controller graph... Read more
Serialization error thrown after changing Asset Serialization mode to Fo...
To reproduce: 1. Open the attached project (TestProjectSettings.zip) 2. Notice serialization error in the console 3. Clear this erro... Read more
Calling Undo.RecordObject(null,"") causes Editor to crash
1. Open any project 2. Create EditorUndo.cs file: using UnityEngine; using UnityEditor; using System.Collections; public class Edi... Read more
Real-time shadows are not working with an orthographic camera
To reproduce: 1. Make a fresh project. 2. Change player settings to deferred rendering. 3. Add a point light, set to soft shadows. ... Read more
Transform.rotation of game object is no longer valid, due to a bad input...
The "transform.rotation of 'gameObject' is no longer valid, due to a bad input value." error is shown in the console while playing a... Read more
CMD+A does not select text but repeats some of the actions made recently
To reproduce: 1. Open any project that contains a script 2. Double click on a script so it opens in MonoDevelop 3. Press CMD+A 4. No... Read more
Custom UnityActivity's on Android don't get any "keyDispatchEvent" or "o...
This is a regression from Unity 4.2. Reproduced on: Google Nexus 4 (Android 4.3) Input was sent with: Nyko Playpad bluetooth contr... Read more
Sprites don't support shaders with normal mapping
To reproduce: 1. Open attached project 2. Open scene "Test". It contains a mesh renderer and a sprite with the same material and sha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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