Search Issue Tracker
Fixed in 4.3.2
Votes
1
Found in
4.3.0f4
Issue ID
575721
Regression
Yes
Animator progress bars are broken
0. Open "Scene".
1. Make sure the Animator window is open.
2. Select the game object "Button" so that its Animation controller graph is displayed in the Animator window.
3. Press play
4. Observe that the Animator is playing the "on" state, and the blue bar is filling at a standard rate.
5. Click the button (the white circle).
6. Observe that the animation has transitioned to the "off" state (correctly), and the circle disappears (correctly), but the blue bar graphic in the off state is drawing incorrectly.
7. Click the (now invisible) button again.
8. Observe that the animation has transitioned to the on state, but the button does not appear again.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crash on "PPtr<Shader>::operator Shader*() const" when checking in changes with a very long comment in Unity Version Control window
- [Ubuntu] Toolbar and menu items for Version Control lack spaces in text on Linux
- Unity Version Control window Pending Changes tab’s Item checkbox is unresponsive when clicked and the item list is empty
- Audio stuttering occurs when heavy processing is performed while OnAudioFilterRead is in use
- Inconsistent Node search results in VFX Graph
Add comment