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[Linux] [Vulkan] Crash on vkEnumeratePhysicalDevices when starting the P...
Reproduction steps: 1. Open a new or an existing project 2. Go to Edit > Project Settings... > Player > Other Settings 3. Uncheck A... Read more
Using CopyTexture on textures with different MSAA sample counts throws a...
How to reproduce: 1. Open the attached "1308132.zip" project 2. Enter the Play Mode 3. Check the Game View Expected results: the Ga... Read more
Entering play mode takes upwards of 1 hour when Auto Generating high amo...
Reproduction steps: 1. Open user attached project 2. Open Assets\Scenes\OnlineGame3 Scene 3. Press Play Expected result: The Scene ... Read more
Reflective Shaders flicker when using Custom SRP Loop
Reproduction steps: 1. Open attached Project 2. Open "Assets\Scenes\ReflectionsTest" Scene 3. Press Play Expected Result: The color... Read more
EditorGUI.PropertyField does not override labels of Lists/Arrays
How to reproduce: 1. Open the user's attached project ("bug-new-array-inspector-gui-labels.zip") 2. Select "ExampleScriptable" in th... Read more
Crash on 'ModuleMetadata_CUSTOM_GetModuleIncludeSettingForObject' or err...
How to reproduce: 1. Open the attached project (SerializedReferenceCrash.zip) 2. In the Project window, select the 'Graph' Asset 3. ... Read more
[Graphics] Variants which have DIRLIGHTMAP_COMBINED are not removed when...
How to reproduce: 1. Open the attached "1307896_Repro" project 2. Open the Build Settings (Filed->Build Settings...) 3. Build the pr... Read more
Packages folder fold/unfold state doesn't save between editor sessions
Reproduction steps: 1. Open new Unity project 2. In Project window, unfold "Packages" folder 3. Close and reopen Unity Editor 4. In ... Read more
[iOS] verticalOrientation deprecation warning is missing information abo...
Reproduction steps: 1. Open project attached in "New Unity Project (14).zip" 2. Open Test.cs script 3. Hower the mouse above UnityEn... Read more
[XR][SteamVR] Editor crashes on Valve.VR.CVRChaperone.GetPlayAreaSize wh...
Reproduction steps: 1. Open the user's attached project 2. Load the "Game" scene 3. Enter Play mode 4. Exit SteamVR -- Observe the c... Read more
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