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0
votes
Fixed

PackedMemorySnapshot: "managedHeapSections" do not match stats in Profiler

Package: Memory Profiler

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Jan 15, 2018

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Version/s: 2017.3.0f3

To reproduce:1) Open attached project2) Build a Standalone Windows 64bit Player3) Start Player4) Open and connect Profiler to Player... Read more

0
votes
Fixed

Crash on Material::CreateMaterial when creating new project with "Cake M...

Asset - Importers

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Jan 15, 2018

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Version/s: 2017.3.0f3

To reproduce:1. Download "Cake Mania, Match 3 Complete Project" asset from the shop and make sure it is in the AppData folder2. Crea... Read more

0
votes
Fixed

[PackMan] Missing script errors in the Console after removing the package

Packman

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Jan 15, 2018

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Version/s: 2018.1.0b3

Steps to reproduce: 1) Download attached project or create a new one and open in Unity2) Go to Project >> Packages >> Ma... Read more

1
votes
Fixed

Profiler.enableBinaryLog does not create .Data file

Profiling

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Jan 15, 2018

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Version/s: 2017.3.0a5, 2017.3.0f3

How to reproduce:1. Open given Unity project2. Enter play mode3. Click on your path button4. Click "Do" button Expected result: .Dat... Read more

1
votes
Fixed

Turning off and turning on game object with Cloth Component in play mode...

Physics

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Jan 15, 2018

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Version/s: 2017.2.1f1

How to reproduce:1. Open "repro" project2. Enter "test" scene3. Enter Play Mode4. Turn off "Cube" in the inspector5. Turn on "Cube" ... Read more

0
votes
Fixed

Prefab preview remains in scene/game window when entering play mode

Graphics - General

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Jan 14, 2018

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Version/s: 2017.1.0b10, 2017.3.0f3

How to reproduce:1. Open given Unity project2. Enter "Bug Repro" scene3. Select "Line Emitter" prefab in Project window4. Enter Play... Read more

3
votes
Won't Fix

[.NET 4.6] Async operation doesn't stop after exiting play mode

Scripting

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Jan 14, 2018

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Version/s: 2017.2.0f3

Steps to reproduce:1. Download attached project (async problem.zip)2. Make sure you are using .NET 4.63. Add AcyncTest.cs to game ob... Read more

2
votes
Postponed

[UWP] Unable to validate ARM UWP build for windows store

Universal Windows Platform

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Jan 14, 2018

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Version/s: 2017.3.0f3

How to reproduce:1. Create a new project2. In "Player Settings": Switch to "Universal Windows Platform" and hit the "build" button.3... Read more

0
votes
Fixed

PackedMemorySnapshot: Unexpected connections between native objects

Profiling

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Jan 14, 2018

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Version/s: 2017.3.0f3

To reproduce:1) Open attached user project2) Build a Standalone Windows 64bit Player3) Start Player4) Make sure the Profiler is conn... Read more

0
votes
By Design

AssetBundle Variant does not change Texture in Material

Asset Bundles

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Jan 14, 2018

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Version/s: 2017.3.0f3

Reproduction steps:1. Download "Out_Of_Bounds.zip" project and open in Unity2. Open "ProgramStart" scene3. Enable Play mode4. Exit P... Read more

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