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0
votes
Won't Fix

Unity Editor freezes when allocating around 525000 and more meshes in a ...

Graphics - General

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Jan 15, 2018

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Version/s: 2017.3.0p1

Steps to reproduce:1. Open QA-supplied project ('EditorHangBug.zip")2. Open Scene ("Main")3. Enter Play mode Expected: scene plays a... Read more

0
votes
Won't Fix

[Android] On some devices cardboard view is drifting

XR SDK

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Jan 15, 2018

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Version/s: 2017.2.0f3

Reproduction steps:1) Download user's attached project2) Build and run "test.unity" scene on an Android device3) Put the device on y... Read more

0
votes
Won't Fix

TextMesh normals give invalid results depending on other objects' positi...

uGUI

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Jan 15, 2018

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Version/s: 2017.3.0p2

To reproduce:1) Open attached project and scene2) Make sure Dynamic Batching is on in Player Settings3) Move the sphere vertically d... Read more

0
votes
Fixed

Lighting is inconsistent in 2018.1 for terrain asset

Shadows/Lights

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Jan 15, 2018

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Version/s: 2017.3.0f3, 2018.1

Testing the Asset Store pack "Fast Shadow Projector", the TerrainScene lighting is wildly different from 2017.3. I can't figure out ... Read more

1
votes
Fixed

TilemapRenderer material values cannot be changed using MaterialProperty...

2D

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Jan 15, 2018

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Version/s: 2017.3.0f3

Steps to reproduce:1. Open attached “MaterialPropertyBlock.zip” Unity project2. Open “BugReport” scene3. Enter Play mode Expected re... Read more

0
votes
Fixed

[OSX] Pressing CMD+Q multiple times opens multiple instances of 'Scenes ...

MacOS

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Jan 15, 2018

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Version/s: 2018.1.0a1, 2018.1.0a3, 2018.1.0a7

[OSX] Pressing CMD+Q multiple times opens multiple instances of 'Scenes have been modified' window To reproduce:1. Create a new proj... Read more

0
votes
Fixed

[UWP] Unable to build project with Cinemachine and Behavior Designer on UWP

Universal Windows Platform

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Jan 15, 2018

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Version/s: 2017.3.0p1

How to reproduce:1. Create new empty project file2. Switch Platform to UWP3. Import Cinemachine4. Import Behavior Designer5. Remove ... Read more

0
votes
Fixed

Can't remove RectTransform because other non-UI components depend on it

Asset - Database

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Jan 15, 2018

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Version/s: 2018.1.0a1, 2018.1.0b3

Steps to reproduce: 1. Create new project2. Add cube to scene3. Add RectTransform4. Right click on Rect Transform header in inspecto... Read more

0
votes
Fixed

[DX11] Depth buffer not set correctly when using CubeTextureArrays

Graphics - General

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Jan 15, 2018

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Version/s: 2017.3.0b1, 2017.3.0f3

Reproduction steps:1. Download project "DepthBugEdited.zip" and open in Unity2. Open "TestScene"3. Enter Play mode Expected: depth b... Read more

0
votes
Duplicate

Asset import issue causes IK to break

Animation

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Jan 15, 2018

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Version/s: 2018.1, 2018.1.0b3

When importing the Dynamic Bone Asset Store package (No1 payed pack on the A$), the animation is corrupted. The issue goes away when... Read more

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