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ArgumentException is thrown when trying to add new category at Game Foun...
Repro steps:1. Open user attached project "19.3.0b4 URP"2. Open Window > Game Foundation > Inventory3. Open Inventory Items ta... Read more
[Scripting] Changes in the Script using Visual Studio 2019, are reflecte...
When Auto Refresh is unchecked, the changes from a script are not updated in the editor unless it is refreshed.This works with Visua... Read more
Texture Streaming is not applied to GameObject when using custom shader
How to reproduce:1. Open the attached 'TextureStreamingDebug.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode4. Press 'Spac... Read more
Input field On End String event is triggered when exiting Game mode
How to reproduce:1. Open attached project ("ReproInput.zip")2. Open SampleScene scene3. Enter Play mode4. Select the input field5. E... Read more
[Tilemap] Scene does not get dirty when CompositeCollider2D's "Generatio...
How to reproduce:1. Open attached project "TilemapTest.zip" and scene "TilemapScene"2. In Hierarchy window, select "Grid" -> "Til... Read more
[URP] GameObject Shadows not rendered correctly when using a Spot Light...
How to reproduce:1. Open the attached "URP Shadow.zip" project2. Load "test" scene3. Select Spot Light and move it's rotation Y-axis... Read more
Is Streamed Scene Asset label is truncated in AssetBundle Browser
How to reproduce:1. Open the attached project (Case_118939.zip)2. In Menu toolbar select Window -> AssetBundle Browser3. In Asset... Read more
[Performance Testing API] Sample Group whose information is shown in the...
How to reproduce:1. Open the attached "MedianValueBug.zip"2. Open Window > General > Test Runner3. Select the "Forward" and "R... Read more
Script is not recognized as a MonoBehaviour if it contains string concat...
How to reproduce:1. Open the user's attached project2. In the Project window, reimport the "MonoBehaviourThatBreaksTheParser" script... Read more
[HDRP] Terrain/Lit shader not rendering in Standalone Build
Reproduction steps:1. Create a New HDRP Project and import the attached terrain (Environment.zip)2. Add the terrain to the Scene3. B... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size