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[19.3] Apply dropdown button is clipped in the override window
Apply dropdown button is clipped in the override window. Refer the attached video Steps to reproduce:1) Create a new project2) GameO... Read more
[VFX] Right clicking on a Group Node does not have an Ungroup or Delete ...
[VFX] Right clicking on a Group Node does not have an Ungroup or Delete Group option To reproduce:1. Create a new project2. Install ... Read more
[Prefab][Terrain] Message displayed for changes made in Terrain settings...
A message is displayed in the override window, "The inspector tab is not the active Terrain inspector, paint functionality disabled"... Read more
[Preset] Changing properties of a terrain preset also changes the proper...
Changing properties of a terrain preset also changes the properties of the terrain in the instance and prefab. If prefab wasn't made... Read more
[VFX] Creating a Subgraph breaks connections/the Effect
[VFX] Creating a Subgraph breaks connections/the Effect To reproduce:1. Create a new project2. Install Visual Effect Graph Package3.... Read more
[HDRP] XRSystem has compiler errors on non-XR platforms
Non-XR platforms cause an error to appear when using HDRP Reproduction Steps:1. Open the attached project for a non-XR platform2. Ob... Read more
UnityException error is thrown on creating material preset of any Renderer
UnityException error is thrown on creating material preset of Tilemap Steps to repro:1. Create a new project.2. GameObject > 2D O... Read more
[Input System] Path Input field text is clipping under Binding in the pr...
Path Input field text is clipping under Binding in the properties section Steps to repro:1. Create a new project.2. Window > Pack... Read more
[ECS][Collections] Editor crashes shortly after instantiating entities w...
How to reproduce:1. Open user-submitted project (SoulMaze.zip)2. Open the Scenes/Entry Scene3. Enter Play Mode4. Click the 'Play' bu... Read more
[Lighting] Lighting Settings properties do not refresh on changing prope...
Enabling/Disabling "New Lighting Settings" properties do not refresh in "New Lighting Settings" window. Steps to repro:1. Create a n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS