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[Animation 2D] A ghost Sprite is created behind the original Sprite when...
Steps to reproduce:1. Open the attached project "Case_1189557"2. Navigate to Window -> 2D and open Sprite Editor window3. In the ... Read more
URP Particle shader does not support PROCEDURAL_INSTANCING and Mesh GPU ...
How to reproduce:1. Open the attached 'project-1189556' project and load 'SampleScene' scene2. Enter Play mode (and observe the FPS ... Read more
[WebGL] File context is not saved when downloading it with WebRequest Do...
How to reproduce:1. Open the user's attached project ("WebRequst_Error.zip")2. Open the repro scene ("SampleScene")3. Enter Play Mod... Read more
[Subgraph] Subgraph operators can no longer be created from selected nodes
Repro steps:1. Create a new VFX2. Add a few connected nodes to it3. Select the nodes and convert them to a subgraph4. Observe how th... Read more
[Subgraphs] Block subgraphs are ignored when the system using them is ne...
Repro steps:1. Import the attached unity package2. Open Test Scene3. Observe how the VFX "Main" appears as white quad aligned upward... Read more
[SerializeReference][HDRP] Custom Pass Volume corrupts build data, causi...
To reproduce:1) Open the attached project and scene2) Build and run it It crashes on launch, a log showing that 'level0 is corrupted... Read more
[Mac] Pop-up warning window stating "The document "X" could not be opene...
How to reproduce:1. Create and open a new project2. Set the 'External Script Editor' to 'TextEdit' (in the Preferences window)3. Cre... Read more
CS0246 compilation error is thrown after compilation when a new file is ...
How to reproduce:0. Download and extract "ScriptableBuildPipelineBug.zip" (the ScriptableBuildPipelineBug.zip is the result of Case ... Read more
[iOS] crash on il2cpp_mono_thread_internal_is_current after validating a...
How to reproduce:1. Build the attached project for iOS2. Build the app via Xcode3. Press the "Send webrequest" button4. Wait up to 3... Read more
2D URP Lights - Moving the Shadow Intensity slider causes the scene to d...
Moving the Shadow Intensity slider on a 2D light causes the scene to disappear. Steps to reproduce- Open the attached project in 201... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size