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Shader Graph: Shader error in 'PBR Master': undeclared identifier 'GetWo...
Steps to reproduce:1. Open project "Case_1190116" from the attached link2. Navigate to Project -> Shader and open "Water General.... Read more
[iOS 13.0] Rotations around Device Y-axis does not work when rotating a ...
How to reproduce:1. Download attached "GyroscopeTest.zip" project and open in Unity2. Go to Menu bar-> Edit-> Project Settings... Read more
[DirectX12] Geometry is not drawn when using CommandBuffer.DrawProcedura...
How to reproduce:1. Open the attached project ("LineTest")2. Observe the Scene view Expected result: lines between spheres are displ... Read more
"IndexOutOfRangeException" is thrown when pressing both controls which a...
How to reproduce:1. Open the attached project ("case_1190096-Project.zip")2. Open the SampleScene in the Scenes folder3. Enter the P... Read more
PostProcessEvent.BeforeTransparent does not work on LWRP for custom post...
Steps to reproduce:1. Open User-supplied project2. Open and run Scene "SampleScene"3. Open and Enable the Frame Debugger. Expected: ... Read more
Custom Render Queue is not updated when switching material shader to a H...
Repro steps:1. Open user attached project "RenderQueue" and scene "SampleScene"2. In the Hierarchy, select "Sphere" game object3. In... Read more
Enum values can't be changed in the Inspector when saving them in a Scri...
How to reproduce:1. Open the user attached project2. Create a Scriptable Object asset via Assets -> Create -> Enum Test3. Open... Read more
Drop-down menu under Alembic Exporter component doesn't open when arrow ...
Repro steps:1. Open the attached project in "test-1190042.zip"2. Go to Assets > Scenes > SampleScene3. Click on the Directiona... Read more
[Scriptable BuildPipeline] Preview Animation Clips are included in Asset...
Reproduction steps:1. Open "Project.zip" project2. "Window" -> "AssetBundle Browser"3. Build Asset Bundles4. Inspect the Asset Bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size