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[iOS 13] Camera.allowDynamicResolution causes GPU performance regression
How to reproduce:1. Open the attached 'DynamicResolution2019-Unity.zip'2. Go to File > Build Settings and tick Development Build ... Read more
Memory leak when Multithreading is enabled for Physics 2D
Reproduction steps:1. Open the "Assets/InitScene" Scene in the attached "case_1237323_package_mods.zip" project2. Ensure that Use Mu... Read more
Package Version defines are not updated/re-evaluated when modifying the ...
Reproduction steps:1. Open the attached project ("case_1220938-FailedReimport")2. Open the repro scene ("VersionDefineTest")3. In Hi... Read more
[Asset Database V2] GameObjects and Prefabs lose references to Assets wh...
How to reproduce:1. Open the user's project2. Create a new script in Project Browser3. Create a new GameObject4. Attach the created ... Read more
TreeView.DefaultStyles.backgroundOdd does not render its texture anymore
How to reproduce:1. Open attached project "787321_2018.zip"2. In Editor, open Examples -> Begin-End Vertical usage3. In "My Empty... Read more
Camera's depth is ignored when calling Camera.Render() for Render Textur...
How to reproduce:1. Open attached project "Depth Clear Test.zip" and scene "SampleScene"2. Enter play mode3. Observe the Game view E... Read more
Miscellaneous, Material Validation settings are not displayed in the Dra...
How to reproduce:1. Create a new URP project2. Expand Draw Mode dropdown and observe its options3. Set Layout to Default4. Expand Dr... Read more
CustomSampler.GetReporter().elapsedNanoseconds returns 0 in code when th...
Reproduction steps:1. Open the attached project ("case_1219431-BRep.zip")2. Open the repro scene ("main")3. Enter Play Mode and wait... Read more
Crash on ShaderLab::IntShader::CreateLocalKeywordRemap when loading cust...
Reproduction steps:1. Download and open the user-submitted project2. Build and run for Windows-- Observe the crash Reproducible with... Read more
Custom editor do not respect the hide in editor flag
The inspector custom editor are still shown even if the target object specify to be hidden in the inspector. Steps:1- Create a new p... Read more
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