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0
votes
Fixed

[iOS 13] Camera.allowDynamicResolution causes GPU performance regression

iOS

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Jun 03, 2020

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Version/s: 2019.1.0b1, 2019.3, 2019.3.10f1, 2020.1, 2020.2

How to reproduce:1. Open the attached 'DynamicResolution2019-Unity.zip'2. Go to File > Build Settings and tick Development Build ... Read more

3
votes
Fixed

Memory leak when Multithreading is enabled for Physics 2D

Physics2D

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Apr 13, 2020

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Version/s: 2019.3, 2019.3.8f1, 2020.1, 2020.2

Reproduction steps:1. Open the "Assets/InitScene" Scene in the attached "case_1237323_package_mods.zip" project2. Ensure that Use Mu... Read more

0
votes
Won't Fix

Package Version defines are not updated/re-evaluated when modifying the ...

Packman

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Feb 18, 2020

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Version/s: 2018.4, 2019.3.1f1, 2020.2

Reproduction steps:1. Open the attached project ("case_1220938-FailedReimport")2. Open the repro scene ("VersionDefineTest")3. In Hi... Read more

0
votes
By Design

[Asset Database V2] GameObjects and Prefabs lose references to Assets wh...

Asset - Database

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Mar 11, 2020

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Version/s: 2019.3.0a1, 2019.3.4f1, 2020.1, 2020.2

How to reproduce:1. Open the user's project2. Create a new script in Project Browser3. Create a new GameObject4. Attach the created ... Read more

0
votes
By Design

TreeView.DefaultStyles.backgroundOdd does not render its texture anymore

IMGUI

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Mar 17, 2020

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Version/s: 2018.4.18f1, 2019.3.0b8, 2020.1, 2020.2

How to reproduce:1. Open attached project "787321_2018.zip"2. In Editor, open Examples -> Begin-End Vertical usage3. In "My Empty... Read more

1
votes
Won't Fix

Camera's depth is ignored when calling Camera.Render() for Render Textur...

Graphics - General

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Mar 15, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.5f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "Depth Clear Test.zip" and scene "SampleScene"2. Enter play mode3. Observe the Game view E... Read more

0
votes
By Design

Miscellaneous, Material Validation settings are not displayed in the Dra...

Scene/Game View

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Mar 07, 2020

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Version/s: 2017.4, 2019.3.2f1, 2020.2

How to reproduce:1. Create a new URP project2. Expand Draw Mode dropdown and observe its options3. Set Layout to Default4. Expand Dr... Read more

0
votes
By Design

CustomSampler.GetReporter().elapsedNanoseconds returns 0 in code when th...

Profiling

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Feb 13, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.1, 2020.2

Reproduction steps:1. Open the attached project ("case_1219431-BRep.zip")2. Open the repro scene ("main")3. Enter Play Mode and wait... Read more

3
votes
Fixed

Crash on ShaderLab::IntShader::CreateLocalKeywordRemap when loading cust...

Shaders

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Jun 30, 2020

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Version/s: 2019.3.16f1, 2019.4.1f1, 2020.1.0b10, 2020.2.0a12

Reproduction steps:1. Download and open the user-submitted project2. Build and run for Windows-- Observe the crash Reproducible with... Read more

0
votes
Fixed

Custom editor do not respect the hide in editor flag

Inspector Framework

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Apr 23, 2020

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Version/s: 2019.3.12f1, 2020.1

The inspector custom editor are still shown even if the target object specify to be hidden in the inspector. Steps:1- Create a new p... Read more

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