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Votes

0

Found in

2017.4

2019.3.2f1

2020.2

Issue ID

1225883

Regression

No

Miscellaneous, Material Validation settings are not displayed in the Draw Mode dropdown

Scene/Game View

-

How to reproduce:
1. Create a new URP project
2. Expand Draw Mode dropdown and observe its options
3. Set Layout to Default
4. Expand Draw Mode dropdown and observe its options

Expected result: Miscellaneous, Material Validation settings of Draw Mode are displayed in the dropdown before Layout is reset
Actual result: Miscellaneous, Material Validation settings options are not displayed in the Draw Mode dropdown

Reproducible with: 2018.4.19f1, 2019.3.6f1, 2020.1.0b2, 2020.2.0a3
Could not test with: 2017.4.38f1 Package Manager is not introduced

Notes:
- Screenshot of the issue attached in Edit
- Reproducible with HDRP, URP; Not reproducible on built-in pipeline

  1. Resolution Note:

    Different pipelines have different validation options.

    UniversalRP:
    There will be feature parity with builtin pipeline in the future, including SceneView draw mode features.
    User might track the "Scene view mode" status on URP manual page: https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@8.0/manual/universalrp-builtin-feature-comparison.html

    HDRP:
    HDRP actually has it's own debug view, instead of using SceneView draw mode. User can open the debug windows here:
    Top > Window > Render Pipeline > Render Pipeline Debug

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