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[Block] Gradients with high intensity sampled with a per-particle attrib...
Gradients with a high intensity (i.e. 10) flicker. Repro steps:1. Import the attached vfx.2. Activate color, observe expected behavi... Read more
[Hub] Can trigger multiple concurrent Hub installations of the same edit...
[Hub] Can trigger multiple concurrent Hub installations of the same editor version via Hub link When using Hublinks to install Unity... Read more
[Textures] Unity crashes inside FreeImage when importing or duplicating ...
To reproduce the issue follow the steps:1. Open "xD" the project2. Try duplicating some of the textures that are in the assets folde... Read more
[Editor] Quality settings default drop-down icons are hardly visible
Quality settings default drop-down icons are very small and hardly visible Steps to Repro:1. Create a new Project2. Edit > Projec... Read more
[SerializeReference] Failure to add managed reference to List the first ...
1) Open attached project 2) Create a GameObject and add the Test component. 3) Press `Add`. Notice 1 error is thrown: - Cannot set a... Read more
Crash when changing large asset's Mesh Compression
Reproduction steps:1. Open the user's attached project2. Select asset "Assets/Temp/map.fbx"3. Change the model's Mesh Compression to... Read more
[Entities Graphics] Slow execution performance with EntitiesGraphicsSyst...
Reproduction steps:1. Open the attached project "ReproProj"2. In File > Build Settings tick Developer Build and Autoconnect Profi... Read more
Memory leak when using SerializeReference in IL2CPP Build
How to reproduce:1. Open the attached project "SerializeReference MemLeak.zip"2. Build And Run the project3. Open the Memory Profile... Read more
Crash on tlsf_free when building on a specific project
Reproduction steps:1. Open the attached project "CrashRepro"2. Build and run Expected result: The project is builtActual result: Edi... Read more
Test Suit, Assembly and Fixture execution times are incorrectly displaye...
Reproduction steps:1. Open the attached project “IN-91865_TestFrameworkRepro - FAV.zip“ (link in the internal comments)2. Open the T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on various stack traces when moving the splitter of the Inspector while the Editor is on the external monitor connected with USB Type-C
- LUT assets are not shown when selecting Spectral Lut with Advanced Object Selector
- GameObjects disappear from Scene view when hidden in Hierarchy and Scene view Eye icon is disabled with GPU Resident Drawer enabled
- [Android] Audio sound is lower in the Player compared to the native music player
- Feet slide and misalign when playing retargeted animations