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[PreferenceItem] Scrollbar in PreferenceItems list makes it to use free ...
Steps to reproduce: 1. Open attached project2. Make sure that Unity uses pro skin3. Open Preferences menu (Edit/Preferences...)4. No... Read more
Entering play mode, when "<HingeJoint>().useSpring" is set on inactive g...
Reproduction steps:1. Open attached unity project.2. Open and start "springcrash" scene.3. Unity crashes. Read more
[Raycast] Hits appear when the whole scene is enlarged
Repro steps:1) open the attached project and scene.unity3) Press play with Gizmos enabled5) Notice the green(No hit) and red(Hit) de... Read more
Audio Low Pass Filter doesn't work on Audio Listener
Audio Low Pass Filter does not work correctly on Audio Listener while on Audio Source it is still working correctly. Steps to reprod... Read more
Blend Tree Performance Regression (from 5.1 to 5.2)
The performance of blend trees in 5.2 has regressed from 5.1. This was reproduced using versions 5.1.4f1 and 5.2.1p2. Reproduction S... Read more
Animator.Play() for animator w/ no default motion will flash objects ini...
Steps to reproduce:1. Download and open attached project "AnimationTest.zip"2. Open scene "animationtest" and play it3. Clicking wit... Read more
FormerlySerializedAs does not work when used on modified prefab properties
Steps to reproduce: 1. Open attached project2. Opn 'Main' scene3. Inspect the 'Mission' prefab instance in the Hierarchy4. Notice th... Read more
Material substance is still present in the built application with Load B...
Steps to reproduce: 1. Open attached project2. Open 'Isaac_SubstanceTest' scene3. Make sure 'sphere' material has Load Behaviour set... Read more
ModelImporterClipAnimation.maskType doesn't work
How to reproduce:1. Open AnimTest_52 project2. Open custom editor with Animation/MaskModifier from the main window menu3. Put Assets... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List