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0
votes
Fixed

[Remote Config] User isn't notified about settings/ rules getting discar...

AI Navigation

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Oct 17, 2019

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Version/s: 2020.1.0a9

User isn't notified about current settings or rules getting discarded when changing the Environment or closing the Remote config win... Read more

0
votes
Fixed

[Remote Config] The default "Settings Config" text gets overlapped on sh...

Package: Remote Settings

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Oct 17, 2019

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Version/s: 2020.1.0a9

The default "Settings Config" text gets overlapped on shrinking the Remote config window. Refer the attached screenshot Steps to rep... Read more

0
votes
Fixed

[Remote Config] "Rollout percentage" value gets overlapped when its valu...

Package: Remote Settings

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Oct 17, 2019

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Version/s: 2020.1.0a9

"Rollout percentage" value gets overlapped when its value is 100. Refer the attached screenshot Steps to reproduce:1) Create a new p... Read more

0
votes
Not Reproducible

[Remote Config] Cursor does not change to Edit mode when Editing fields ...

Package

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Oct 17, 2019

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Version/s: 2020.1.0a9

Cursor does not change to Edit mode and keeps displaying the default arrow icon when Editing fields in Remote Config window. Refer t... Read more

0
votes
By Design

UnityWebRequest header keys and values not shown correctly when running ...

WebGL

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Oct 17, 2019

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Version/s: 2019.2, 2019.2.0f1, 2019.3, 2020.1

How to reproduce:1. Open User's attached "WebGLBugTest.zip" project2. Load "StandaloneListener" scene3. Build and Run "StandaloneLis... Read more

5
votes
Fixed

[ScriptableBuildPipeline] Build time increases when building a scene wit...

Package: Scriptable BuildPipeline

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Oct 17, 2019

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Version/s: 1.5.1

How to reproduce:1. Open the user attached project2. Build a project via Test->Build button in a top menu bar3. Check the elapsed... Read more

0
votes
By Design

Subemiter's Emission position is not the same when emitted by the Parent...

Visual Effects - Legacy

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Oct 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open the attached project2. Go to the "ParentedParticles" Scene3. Click on the "Parent system" in the Hierarchy ... Read more

1
votes
Won't Fix

[DirectX12] Crash on launching Unity with DX12 setup on latest Nvidia dr...

Windows

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Oct 17, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b7, 2020.1

Reproduction steps:1. Make sure that the Editor is being opened on an external display (See Notes for how-to)2. Open any project wit... Read more

1
votes
By Design

[Timeline] Changing PlayableDirector.time causes gaps in audio

Timeline

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Oct 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Reproduction steps:1. Open project in "AudioLoopTest.zip"2. Select "Sound" in Hierarchy window3. Window -> Sequencing -> Timel... Read more

12
votes
Fixed

[Metal] Crash on "ScriptableBatchRenderer::GenerateBuiltInCBuffer" when ...

Package: Scriptable Render Pipeline Universal

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Oct 17, 2019

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Version/s: 6.9.1

Steps to reproduce:1. Open original user's "MirrorShaderBundleTest.zip" project2. Open the LoadScene scene and enter play mode3. Pre... Read more

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