Search Issue Tracker
RaycastHit.m_UV contains wrong data when Particles intersect with Collider
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button 4. Observe the brigh... Read more
[Mobile] Screen.resolutions returns empty array on iOS/Android devices
How to reproduce: 1. Open the attached "1411013_Repro.zip" project 2. Build and run the Scene "SampleScene" on an iOS or Android dev... Read more
Editor crashes on FreeImage_CloneTag when importing a .tif file with exi...
How to reproduce: 1. Create a new Unity project 2. Import the attached .tif file ("repro_tif.tif") Reproducible with: 2019.4.37f1, ... Read more
Moving to one Terrain while sculpting/painting another affects the first...
How to reproduce: 1. Open the attached "case_1405099" project 2. Open the "SampleScene" Scene 3. Select the "Terrain (1)" GameObject... Read more
[ironSource SDK] A unitypackage asset is imported after closing plugin's...
How to reproduce: 1. Open the user's attached project "IronSourceImportBug.zip" 2. Navigate to Assets > IronSource > Editor in the P... Read more
PointerUpEvent doesn't work when using left-click on a dragger of the Sl...
Reproduction steps: 1. Open users attached project 2. Open Assets > Scenes > SampleScene.unity 3. Enter Play Mode 4. In the Game Vie... Read more
New Input System's Input Actions windows's Binding Path dropdown is rend...
How to reproduce: 1. Create a new project 2. Install the new Input System and restart the Editor when prompted 3. In the Project pan... Read more
Previous field isn't being selected when Shift+Tab keybind is used
Reproduction steps: 1. Create a new Unity project 2. In the Hierarchy window select any GameObject 3. In the Inspector select any of... Read more
Blend Tree motion's Threshold values are NaN and motion's background is ...
Reproduction steps: 1. Open the attached 'Blend Tree NaN' project 2. Open the 'Assets/Animation/Cube.controller' Animation Controlle... Read more
[URP] Render Pipeline Converter converts and assigns Shader to InternalE...
How to reproduce: 1. Open users attached project 2. Navigate to Assets > Bug Report and click the "mat_wall_modern_4.mat" asset 3. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Only the left screen is rendering when using Render Graph Fullscreen Blit in Meta Quest 2
- Context menu with the "Revert" option doesn't appear when pressing the right mouse button on a "Vector2" or "Vector3" property in the Inspector of a custom shader
- Missing Render Feature "Full Screen Pass Render Feature" in any “Universal Renderer Data” asset when upgrading from 2022.3
- Inconsistent ParticleSystemVertexStream.PercentageAlongTrail data range in Trail Texture Modes except "Stretch"
- The Graph Debug Window can be right clicked through and the Node Workspace is manipulated instead