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[Android] PlayerSetting's Icon tab Android expands slow when expanded fo...
How to reproduce: 1. Open a new project 2. Navigate to Android Player Settings 3. Expand the "Icon" Tab Expected Behavior: The Icon... Read more
[iOS] [Metal] Graphics memory is not released when switching between scenes
Steps to reproduce: 1. Open user's attached project in "case_1293458-VulkanUnableToUnloadGraphicsMemory.zip" 2. Enable development b... Read more
[Search] Preview Inspector showing 'Remove' option even if the package d...
In Search window when Search operation performed with Special Search Provider ( pkg: ), Preview Inspector showing 'Remove' option fo... Read more
Unable to build different variable types on different Platforms
How to reproduce: 1. Open the attached "Android test.zip" Project 2. Try to build the Project on Android 3. Observe the Console Exp... Read more
Changes to Assembly Definition Asset are not saved after pressing the Ap...
How to reproduce: 1. Open the user's attached project 2. In the Project window select Scripts > NewAssembly 3. In the Inspector chec... Read more
Application.quitting event is not raised when closing build
Reproduction steps: 1. Open the user's attached project 2. Build the SampleScene scene 3. Launch the build 4. Close the build and ch... Read more
[iOS][Metal] GPU errors on older devices when WebCamTexture.wrapMode is ...
Reproduction steps: 1. Open attached project "Case_1309523" 2. Build and deploy the Scene "Camera" to a device 3. In the Build, clic... Read more
Freeze or crash on EditorSceneManager::ReloadScene when importing an Ass...
How to reproduce: 1. Create a new project 2. In the Project window delete the 'Scenes' folder (but keep the 'SampleScene' open) 3. I... Read more
UnityWebRequest does not respect auto proxy settings
How to reproduce: 1. Open the attached "ProxyIssue.zip" project 2. Set proxy settings to Automatic proxy setup (in Windows proxy set... Read more
[Mobile] UI Image disappears when its Width is very large (> 2^30)
Reproduction steps: 1. Open the project "ImageStrech.zip" 2. Build and Run Android Expected result: Image remains visible in the sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Post Process artifacting on certain Android Devices when using Vulkan Graphics API
- The Decal Projector will also be hidden in the Game View when its visibility is toggled off in the Scene View
- [Android] The Player crashes when changing cursor multiple times on Android
- Crash on UnsafeUtility_CUSTOM_MemSet when simulating a random tick event for a tile at a specified position
- Can't drag-select GameObjects in the Scene view when GPU Resident Drawer Instancing is enabled