Search Issue Tracker

Fixed in 2021.2.X

Fixed in 2020.3.X, 2021.1.X

Votes

0

Found in

2020.2.0b1

2020.2.2f1

2021.1

2021.2

Issue ID

1309393

Regression

Yes

Freeze or crash on EditorSceneManager::ReloadScene when importing an Asset and reloading the opened Scene

Scene Management

-

How to reproduce:
1. Create a new project
2. In the Project window delete the 'Scenes' folder (but keep the 'SampleScene' open)
3. Import an Asset that would contain a Scene named 'SampleScene' (For example, the attached 'example.unitypackage')
4. In the 'The open scene(s) have been modified externally' pop-up window select the 'Reload' button

Reproducible with: 2020.2.0b1, 2020.2.2f1, 2021.1.0b4, 2021.2.0a3
Not reproducible with: 2018.4.31f1, 2019.4.19f1, 2020.2.0a21

First lines of the stack trace:
0x00007ff6c1865cdf (Unity) EditorSceneManager::ReloadScene
0x00007ff6c18616f6 (Unity) EditorSceneManager::HandleOpenScenesChangeOnDisk
0x00007ff6c15c78ed (Unity) Application::TickTimer
0x00007ff6c19bc241 (Unity) MainMessageLoop
0x00007ff6c19bff4a (Unity) WinMain

  1. Resolution Note (fix version 2021.2):

    Fixed in 2021.2.0a8

  2. Resolution Note (fix version 2021.1):

    Fixed in 2021.1.2f1

  3. Resolution Note (fix version 2020.3):

    Fixed in 2020.3.0f1

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.