Search Issue Tracker

1
votes
Fixed

[Scene View] [URP] Camera preview window is missing in the Scene view

Package: Scriptable Render Pipeline Universal

-

Jan 16, 2020

-

Version/s: 7.1.7, 7.1.1.

The camera preview window is missing in the Scene with URP Template. Steps to repro:1. Create a new URP Template Project.2. Create a... Read more

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

-

Jan 16, 2020

-

Version/s: 2019.3.0f5

1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more

0
votes
Fixed

[URP] Values in RendererFeatures hides on decreasing the height by super...

Package: Scriptable Render Pipeline Universal

-

Jan 16, 2020

-

Version/s: 7.1.7, 7.1.6, 7.1.5, 7.1.1

Values in RendererFeatures hides on decreasing the height by superimposing other windows Steps to Reproduce: 1. Create a new 3D temp... Read more

0
votes
Fixed

[Scene View] [HDRP] Camera preview window size does not change on changi...

Package: SRP HD Template

-

Jan 16, 2020

-

Version/s: 7.1.7, 7.1.1

-Camera preview window size changes only once.-The issue does not occur with 3D, URP & 3D with Extras. Steps to repro:1. Open th... Read more

1
votes
Fixed

Alpha channel is not recognized when importing PNG with alpha

Graphics - General

-

Jan 16, 2020

-

Version/s: 2020.1.0a19

On importing PNG with alpha, the alpha channel is not loading in the Preview, refer attached screenshot. Steps to repro:1. Create a ... Read more

0
votes
Fixed

Build Settings Window (UWP) gets overlapping elements when its height go...

Settings Window

-

Jan 16, 2020

-

Version/s: 2020.1

Steps to reproduce:1. Open File>Build Settings2. Choose Universal Windows Platform3. Choose a version of Visual Studio that would... Read more

0
votes
Not Reproducible

Project Settings>Services Window is broken

Settings Window

-

Jan 16, 2020

-

Version/s: 2020.1.0a19

Steps to reproduce:1. Open Editor>Project Settings>Services2. Observe the broken alignments, overlap & text getting cut of... Read more

0
votes
By Design

Different Tangent types result in different vertices count in the same f...

Graphics - General

-

Jan 16, 2020

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open "1211881" project2. Select "Head" Game Object in the scene3. In the Inspector click on the "Mesh" selecto... Read more

1
votes
Fixed

FBX Importer crash

Asset - Importers

-

Jan 16, 2020

-

Version/s: 2019.2, 2019.3, 2020.1

Use any Unity build 2019.2 or aboveCreate new project.Import the mount.fbx asset attached to this report.Select the Mount fbx asset.... Read more

0
votes
Won't Fix

Occlusion culling culls walls that are seen by the Camera when the room ...

Camera

-

Jan 15, 2020

-

Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f5, 2020.1

Reproduction steps:1. Open user's attached project "Occlusion Culling Issue 2019.3.0f5" and scene "_Main Scene"2. Enter Play Mode3. ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.