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[.NET 4.6] ArgumentOutOfRange exception when setting a non-gregorian Cul...
How to reproduce: 1. Open user-submitted project (TestDateTime2018.2.14) and 'SampleScene' scene 2. Enter Play Mode 3. Click on eith... Read more
Prefab data does not override when changes are made in Rect Transform
How to reproduce: 1. Open project "Rect0b10.zip" 2. Delete "SubCanvas" from the Hierarchy 3. Enter Play Mode and check SubCanvas(Clo... Read more
Crash on compute_class_bitmap when using [DidReloadScripts] in Generic c...
How to reproduce: 1. Open the "CrashOnScriptsReload.zip" project Actual result: Unity crashes. Reproducible with: 2018.1.9f2, 2018... Read more
[LWRP] Baked GI visualization modes for scene view are broken when LWRP ...
Steps to reproduce: 1. Create a new project with the LWRP template - Update LWRP to latest if necessary, but this is reproducible o... Read more
[IMGUI] Close icon is missing from all docked window/tab
Close icon is missing from all docked window/tab. 1. Create a new project. 2. Hover the cursor on the docked window to close the ta... Read more
[2D] Fatal Error when Applying exactly 2 slices to a sprite
[2D] Fatal Error when attempting to Apply second slice to Fei_Cel.png sprite Steps to Repro: 1. Open attached project 2. Select F... Read more
[Android][Vulkan] GPU driver errors are thrown indefinitely on devices w...
Steps to reproduce: 1. Open the attached project 2. Build and run to Android 3. Observe Player screen flickering/error spam in logca... Read more
gParticleSystemTRSInterest|gParticleSystemScaleInterest not cleaned up p...
1) Create a new project and import the Unity Tower Defense Template from the asset store. 2) Load the MainMenu scene and press play.... Read more
ArgumentException errors appear when selecting a Hybrid Entity
To reproduce: 1. Open attached project 2. Enter Play Mode 3. Open Entity Debugger 4. Select Entity 0 Expected results: no errors Ac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection