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[URP] Some tests fail due to Destroy being called at the wrong time
In IL2CPP, effects that rely on TextureCurve.Finalize in Universal Render Pipeline throw errors due to Destroy being called at the w... Read more
[HDRP] NullReferenceException throw on adding the "Planer Reflection Pro...
Adding "Planer Reflection Probe" component causes the editor to throw NullReferenceException continuously when Render Pipeline Asset... Read more
[HDRP] ArgumentNullException thrown on removing "new empty environment" ...
On adding/removing "new empty environment" in the "Look Dev" window throws ArgumentNullException when existing "New EnvironmentLibra... Read more
[ProBuilder] Tooltip doesn't appear while hovering the mouse cursor over...
In the ProBuilder window Tooltip doesn't appear while hovering the mouse cursor over tools, whether ProBuilder window is in Icon Mod... Read more
[IAP] DLL errors on reimporting IAP store packages
IAP store package is missing reference assemblies causing DLL errors on reimporting IAP store packages Steps To Reproduce: 1. Create... Read more
[Linux] Force Single Instance option in Project Settings does not work
How to reproduce:1. Create a new project2. Go to Project Settngs -> Player -> Resolution and Presentation, tick Force Single I... Read more
[HDRP][LookDev] "Sun Position" icon clipped with window layout under "En...
"Sun Position" property icon under "Environment Settings" clipped with "Look Dev" window layout, refer attached screenshot Steps to ... Read more
Humanoid animation is played back differently when using AnimationMode.S...
Reproduction steps:1. Open the attached project ("case_1211674-SampleAnimation.zip")2. Open the repro scene ("SampleScene")3. Enter ... Read more
Changing a prefab in a subscene does not trigger a reimport of the subscene
To reproduce:1. Create a new subscene.2. Create a cube in a scene and make it a prefab.3. Move an instance of the subscene into the ... Read more
All about bugs
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Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled