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[VR][LWRP]Depth of field effect calculated from both eyes is applied to ...
Steps to reproduce: 1. Download and open the attached project 2. Enter playmode Expected result: depth of field is applied per eye... Read more
Incorrect error dialog appears when trying to attach script with spaces ...
How to reproduce: 1. Create a new project 2. In the Project window create a new C# script and name it "test script" (with the space)... Read more
NotImplementedException when calling XmlSerializationReader.ReadString (...
To reproduce: 1. Open users attached project "XGEN.zip" 2. Build for iOS 3. Deploy Xcode project to iOS device 4. Press button "Load... Read more
Editor Freeze when creating Tile Assets with special characters (*) in t...
To reproduce: 1) Create a new project 2) Import at least two textures and make them Sprites (note: if you try importing one with "*... Read more
[LWRP] Render Scale also scales UI resolution
Steps to reproduce: 1. Open attached project 2. Select the LightweightAsset and slide down the Render Scale value 3. Observe that UI... Read more
MenuItem functions with assigned shortcuts involving the Space key are n...
How to reproduce: 1. Create a new Unity project 2. Import the user-attached script(test.cs) 3. Press Control+Space Expected result:... Read more
[Asset Importer] "Projectsettings.asset type mismatch" exception thrown ...
"Projectsettings.asset type mismatch" exception thrown when importing a project from asset store or collab in 2019.1.0a10. Steps t... Read more
Unity crashes on RecordUnapplicableOverrides when trying to make a new P...
How to reproduce: 1. Open the attached project 2. Open the "Main.scene" scene 3. Drag the "Button - Write" GameObject from the Hiera... Read more
ProBuilder - Multiple exceptions occur when trying to create a new shape
If you have ProBuilder installed and attempt to create a new shape with it, multiple exceptions occur and the shape is not created. ... Read more
System.PlatformNotSupportedException errors are thrown when using Grapev...
Reproduction steps: 1. Open user submitted project ("GrapevineDllBug") 2. Enter and quit Play mode 3. Inspect errors in the console ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Shaders created with Shader Graph generate a large amount of shader variants and cause slow build times when using a baked lightmap in BIRP
- Shader Graph Matrix property produces random output values when SRP Batcher is enabled