Search Issue Tracker
Fixed in 6.7.0
Votes
0
Found in [Package]
6.7.0
Issue ID
1154292
Regression
Yes
[Spawner] Delay in bursts no longer works
Repro steps:
1. Create a default particle system
2. Replace the constant spawner for a Periodic Burst block
3. Set count to something positive (i.e. 10) and change the delay to something above 0
4. Observe how the delay is ignored
Expected outcome:
Spawner block to wait for the delay time before spawning a new set of particles
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fields are not focused correctly when using UI Builder
- UNITY_SERVER scripting define does not work when switching to Dedicated Server from Windows by script
- Mesh.CombineMeshes discards empty sub-meshes when 'mergeSubmeshes' is set to false
- [Linux] MacOS build fails for every architecture when the project contains a "StreamingAssets" folder with empty an "yaml" file
- Property drawers do not always update height correctly when expanded via iteration
Add comment