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[Hub] New warning messages gets hidden behind the first one when there a...
How to reproduce: 1. Open Unity Hub 2. Have two warnings appear(by having new Cloud projects, and installing Unity version without e... Read more
Crash on YGNodelayoutImpl after calling AssetDatabase.SaveAssets()
How to reproduce: 1. Open the "VR_Crash.zip" project 2. Press Mixed Reality Toolkit > Add to Scene and Configure... Actual result: ... Read more
[Windows 7] Crash on WindowsVideoMedia::CopyToRGBA when importing video ...
How to reproduce: 1. Create a new project 2. Import "SampleVideo_1280x720_1mb.mp4" Actual result: Unity crashes. Reproducible with... Read more
[iOS] When INT input fields keyboard is opened focusing other input fiel...
To reproduce: 1. Open users attached project "iOS Content Type Test.zip" 2. Build for an iOS device 3. Deploy the Xcode project to a... Read more
Buttons inside Foldout change size on cursor hover after Foldout visibil...
How to reproduce: 1. Open the attached "case_1154524-UIElementsFoldoutBug" project 2. Open Window > UIElements > TestWindow 3. Clos... Read more
[Shaders] Multisampled textures don't work in Deffered Shader
Reproduction steps: 1. Open "1154519" project 2. Enter Play mode 3. Notice error: "A multisampled texture being bound to a non-mult... Read more
[Hub] Column headers do not line up with the corresponding columns when ...
How to reproduce: 1. Open Unity Hub window 2. With at least one project in the project list, resize the window to its minimal width ... Read more
Particle System sorting is unstable when Sort Mode is set to By Distance
How to reproduce: 1. Open attached project 2. Open DemoSceneCloudParticles Scene 3. Enter Play Mode 4. Click move checkbox or M to e... Read more
[XR][Oculus] Screen renders black when CaptureScreenshot in UnityTest wi...
This issue is causing a sub set of the automated graphics tests to fail on Oculus unless I put in a special case wait to work around... Read more
[Prefab] Environment canvas remains referenced as main canvas despite ad...
To reproduce: 1. Open attached project "CanvasRootRepro.zip" 2. In Project window, select Child prefab and unparent it from RootCanv... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Only the left screen is rendering when using Render Graph Fullscreen Blit in Meta Quest 2
- Context menu with the "Revert" option doesn't appear when pressing the right mouse button on a "Vector2" or "Vector3" property in the Inspector of a custom shader
- Missing Render Feature "Full Screen Pass Render Feature" in any “Universal Renderer Data” asset when upgrading from 2022.3
- Inconsistent ParticleSystemVertexStream.PercentageAlongTrail data range in Trail Texture Modes except "Stretch"
- The Graph Debug Window can be right clicked through and the Node Workspace is manipulated instead