Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2018.4.X, 2019.2.X
Votes
0
Found in
2018.3.0a2
2019.1.0a1
2019.1.2f1
2019.2.0a1
2019.3.0a1
Issue ID
1154527
Regression
Yes
[iOS] When INT input fields keyboard is opened focusing other input fields doesn't open corresponding keyboards
To reproduce:
1. Open users attached project "iOS Content Type Test.zip"
2. Build for an iOS device
3. Deploy the Xcode project to an iOS device
4. Press on the text input field (first input field)
5. Press on the int input field (the bottom input field)
6. Press on the text input field (first input field)
Expected result: the text input field is selected and the correct keyboard is opened
Actual result: number keyboard is still open, pressing password input field fixes the issue until int input field is selected again
Reproduced on:
2018.3.0a2 2018.4.0f1 2019.3.0a3
Not reproduced on:
2017.4.0f1 2018.3.0a1
Device reproduced on:
iPhone 8 Plus iOS 12.0
iPhone XS iOS 12.0
Notes:
- This works differently on android. Every time a new input field is selected keyboard is hidden until the input field is selected again.
VLNQA00270, Samsung Galaxy S10e (SM-G970F), Android 9, CPU: Exynos 9 9820, GPU: Mali-G76
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “Probe Scene Editing Mode:” text is barely visible
- [HDRP] Game view doesn’t refresh after changing Camera Background Type until mouse moves over it
- Some Shaders appear twice in Material Shader selection menu
- Editor freezes with a StackOverflowException when certain asset types are assigned to a managed component in a SubScene via AddComponentObject
- Scale Snapping with Gizmos does not work in the Scene view when Snapping and Absolute Grid Snapping are toggled off
Add comment