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Custom Shader for Custom Render Texture is not loaded in Build when Shad...
How to reproduce: 1. Open attached project ("SharderRepro.zip") 2. Build and Run the project Expected result: Custom shader is load... Read more
UI Builder flickers on GeForce GTX 1050 Ti with Max-Q Design on D3D11
The UI Builder flickers on GeForce GTX 1050 Ti with Max-Q Design on D3D11 This is a GPU-specific issue: Intel UHD Graphics 630 NVID... Read more
[Visual Effect Graph] Seed dropdown text overlaps when "Per Particle Str...
Seed dropdown text overlaps with the dropdown when "Per Particle Strip" option is selected under "Random Number" Node, refer attache... Read more
[Visual Effect Graph] Tooltip for properties under "World to Local" and ...
Tooltip for "position, angles, scale" properties under "World to Local" and "Local to World" are not aligned, does not appear beside... Read more
[Animation] Unable to add Animation key in the frame by changing the pos...
Unable to add Animation key in the frame by changing the position of the game object in the scene. It resets the changed key value ... Read more
Navmesh agent's destination path is not updating/generating correctly wh...
How to reproduce: 1. Open attached project "AgentTimescale.zip" and scene "SampleScene" 2. Enter Play mode 3. Press "Space" bar to ... Read more
[iOS] Network.NetworkInterfaceType always return 0
Steps to reproduce: 1. Open attached project "NetworkTest" 2. Make sure that SampleScene is included in Build Settings 3. Build for ... Read more
Project building process gets stuck on "Building Player" when Scripting ...
Repro steps: 1. Open the attached project "1191666_Project.zip" (for 2019.2.0a1 to 2019.3.0a2) or "1191666_Project-newer.zip" (for 2... Read more
[Crash][VideoPlayer] Editor crashes in Play Mode when VideoPlayer has in...
How to reproduce: 1. Open the attached "VideoPlayer_Crash.zip" project 2. Enter Play Mode or 1. Create a new project 2. Add 3D Objec... Read more
Editor crashes when baking the project with Shadowmask lighting mode on OSX
Steps to repro: 1. Open the attached project and 'ProgressiveLightmappingExample' scene on OSX; 2. In the Lighting window click Gene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Caret is incorrectly offset when naming a file with a lot of characters in the Project window
- Point Cache window displays incorrect title “pCache” instead of full “Point Cache”
- GeneratePropertyBag code generation fails when "?" nullable is used with the "partial" class modifier
- Timeline first track offset is not accounted for when Apply Scene Offsets is used in Play Mode
- UI Toolkit Debugger window selection changes when the selected window is undocked/docked in a different position for the first time on a new project