Search Issue Tracker
Significant GPU Sorting flicker when VFX and Camera share the same posit...
Repro steps:1. Import the attached package and open SortingScene2. Make sure both the game and scene view are visible3. Pan around t... Read more
Errors are thrown on opening floating preview window of new VFX graph in...
Errors are thrown on opening floating preview window of the new VFX graph in the 3D template. CameraSort.compute: Kernel at index (0... Read more
When a VFX Asset is dragged and dropped on a GameObject in the Scene vie...
Reproduction steps:1. Open the user's attached project "DragDropBug.zip"2. In the Project window open Assets/Scenes/BugTest.unity3. ... Read more
[Linux] OnGUIDepth Errors spam the console when docking the VFX Graph wi...
When trying to dock a VFX Graph window in the Editor, a lot of errors spam the console. To reproduce:- start a new project with the ... Read more
[VFXGraph] Add Color node color preview continues showing the color sele...
How to reproduce:1. Open the attached "VFXGraphColorPicker" project2. Open the "new VFX" window by double-clicking on the "new VFX" ... Read more
Camera Command List issues leading to broken GPU sorting and mesh LODs
Repro steps:1. Import the attached package2. Open ReproScene3. Observe the particles flickering Expected outcome:GPUSorting and Mesh... Read more
[HDRP][LightProbe] VFX doesn't work with Light Probe Proxy Volumes
Repro steps:1. Import the attached package and open the ReproScene2. Observe that the VFX is uniformly receiving the same light prob... Read more
[VFX] Undo functionality does not work after Resetting the VFX Property ...
Undo functionality does not work after Resetting the VFX Property Binder on Visual Effect Steps to Repro:1. Create a new Project in ... Read more
[Shadows] Camera Fade makes VFX shadow casting disappear at unexpected r...
Repro steps:1. Import the attached package and open the CameraFade scene2. Observe the VFX is not casting any shadows3. Open the VFX... Read more
[ErrorFeedback] Strips with a Capacity*ParticlePerStrip value of over 1,...
Repro steps:1. Import the attaches asset, or create a new system which is using particle strips.2. Make sure the capacity*particle c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
- Errors and warnings are thrown after installing Visual Effect Graph Learning Samples