Search Issue Tracker
Fixed in 12.0.0
Votes
0
Found in [Package]
10.1.0
Issue ID
1291991
Regression
No
[VFXGraph] Add Color node color preview continues showing the color selection when the "Esc" key was pressed
How to reproduce:
1. Open the attached "VFXGraphColorPicker" project
2. Open the "new VFX" window by double-clicking on the "new VFX" Asset in the Project window
3. In the Add Color node press on the pipette to start a color selection
4. Press "Esc"
Expected results: The color preview returns to the initial color it was
Actual results: The color preview continues being updated to the color the mouse hovers over
Reproducible with: 7.5.1 (2019.4.15f1), 9.0.0-preview.71 (2020.1.14f1), 10.1.0 (2020.2.0b11, 2021.1.0a6)
Could not test with: 5.16.1-preview because of the CS0234 and CS0264 errors
Notes:
- The issue is only visual, after pressing "Esc" the color will not be picked if the left mouse button is pressed anywhere
- Opening the HDR Color wheel (by pressing on the color preview square) and choosing a color fixes the issue
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity freezes when opening a project
- [Silicon] Artifacts appear in the Game view when resizing the window/entering the Play Mode in a specific project
- Marker in the animation’s preview window doesn’t stop when reaching the end of the timeline and jumps to the start of the animation when moving it with the cursor
- Animation Event marker is not placed on the current time of the timeline when using the “Add Event” button
- Editor crashes on vector_map<ConstantString,AssetBundle when using the LoadAssetAsync function
Resolution Note (fix version 12.0.0):
Fixed in 2021.2.0b13