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2D Light overlap order is not evaluated when shadows are being produced ...
How to reproduce:1. Open the attached “Light2D-OverlapOperationBug.zip” project2. Make sure Render Graph Compatibility Mode is disab... Read more
2D physics makes object movements to flicker
Steps to reproduce: 1. Open attached project in the comments2. Open 04_Gameplay.unity scene3. Enter Play mode4. Observe as the space... Read more
Fatal Error "Callback registration failed. Increase kMaxCallback." when ...
How to reproduce:1. Open the attached “IN-84892“ project2. In Hierarchy select the “AudioPlayer“ GameObject3. In the Inspector check... Read more
A pink line of the size of the Tree is drawn in the Hierarchy when openi...
h3. {color:#172b4d}How to reproduce:{color} 1. Open the attached "SpeedTree"2. Open the "s" Scene3. In the Hierarchy, select the "Tr... Read more
Crash on DynamicBranchState::PrepareState(unsigned long, keywords::Local...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/MainScene.unity” Scene3. Enter the Play Mode and wait fo... Read more
Asset preview window is available but empty on SpeedTree GameObjects
How to reproduce:1. Import the attached "Oak_Hero_Field" SpeedTree Asset2. Drag the imported Asset into the Scene3. Select the Speed... Read more
[Linux] Crash on ContainerWindow::ToggleMaximize when clicking RMB while...
Reproduction steps:1. Create a new Project2. Hold LMB on any window title3. Move the window4. Click RMB while moving the window Expe... Read more
Light2D Shadows and Volumetric configurations are overwritten when multi...
How to reproduce:1. Open the attached “IN-84851“ project2. Open the SampleScene3. Observe the Scene window and note that all three l... Read more
Multiple issues with the Virtual Keyboard when interacting with Text Fields
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. In the Player, selec... Read more
Branch editing tools draw flashing lines with black backgrounds in Edito...
Steps to reproduce: Create a new project. Right-click Hierarchy > 3D Object > Tree. Select Tree to view in inspector. Click on... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks