Search Issue Tracker
"DllNotFoundException" error is thrown when entering Play Mode on Mixed ...
Steps to reproduce: 1. Create a new project with the Mixed Reality template 2. Enter Play Mode 3. Observe the Console window Actual ... Read more
LOD fields have overlapping text at certain Inspector sizes
How to reproduce:1. Import the attached "Hand_Drawn_Vines_001" Asset into Unity2. In the Project window, select the imported Asset3.... Read more
"Custom" Unit Conversion allows to set negative Scale Factor
How to reproduce:1. Import the attached "Hand_Drawn_Vines_001" Asset into Unity2. In the Project window, select the imported Asset3.... Read more
Build fails with burst errors when building for VisionOS with the 3D URP...
How to reproduce:1. Open the “ReproVisionOSBurstErrors“2. Open the “SampleScene“3. Build for VisionOS4. Observe the Console window A... Read more
Renders "Add" button has no OnHover action
How to reproduce:1. Import the attached "Hand_Drawn_Vines_001" Asset into Unity2. Drag the Asset into the scene3. Select the SpeedTr... Read more
"Rotate Branch" is too sensitive to mouse movement
How to reproduce:1. Open the attached "SpeedTreeET"2. Open the "s" Scene3. In the Hierarchy, select the "Tree" GameObject4. In the I... Read more
Branch Rotation can't be undone
How to reproduce:1. Open the attached "SpeedTreeET"2. Open the "s" Scene3. In the Hierarchy, select the "Tree" GameObject4. In the I... Read more
AnalyticsSessionInfo.sessionFirstRun value is not affected when the corr...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. ... Read more
Unstable lighting when additional light sources are added in Shader Grap...
Reproduction steps:1. Create a new 3D (URP) project2. Right-click on empty space in the Project window3. Select “Import Package / Cu... Read more
Addressable bundles are not retrieved from the cache when a WebGL Player...
Reproduction steps:1. Open the attached "repro_IN-84798" project2. Go to "File → Build Settings..." (or "Build Profiles" on Unity 6)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks