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1
votes
By Design

Differences between deltaTime and unscaledDeltaTime when entering Play Mode

Windows

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Feb 02, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.0f1, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "DeltaTime.zip" and scene "SampleScene" 2. Enter Play Mode 3. Observe Console window E... Read more

0
votes
By Design

All assets that are in the project are included as dependencies when exp...

Asset - Database

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Feb 02, 2021

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Version/s: 2018.4, 2019.4, 2019.4.19f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project 2. In the project window, create a new C# script and call it "ATest" (or any... Read more

1
votes
Fixed

Reflection Probe is not baked after pressing "Bake" button in the per-pr...

Progressive Lightmapper

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Feb 01, 2021

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Version/s: 2019.4, 2019.4.20f1, 2020.2, 2021.2.0a3

Steps to repro: 1. Open the attached project and "SampleScene" scene; 2. In the Hierarchy select Reflection Probe gameobject; 3. In ... Read more

1
votes
Fixed

[Shuriken] Crash on ParticleSystem::EndUpdateAll

Visual Effects - Legacy

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Feb 01, 2021

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Version/s: 2019.4.16f1, 2019.4.18f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open project from "ParticleCrash.zip" 2. Open scene SampleScene 3. Close tab Scene View if it's open 4. Enter P... Read more

1
votes
Fixed

The Sorting Layer property is displayed for the nested Canvas when the C...

uGUI

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Feb 01, 2021

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Version/s: 2018.4, 2018.4.19f1, 2019.4, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the attached '1311169.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select Canvas > Test 4. In th... Read more

0
votes
Fixed

Shader error in 'Hidden/PostProcessing/FinalPass' when using Post Proces...

OpenGL

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Feb 01, 2021

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Version/s: 2020.2.0a13, 2020.2.2f1, 2021.1, 2021.2

Reproduction steps: 1. Open project "ShaderBuildBugTest.zip" 2. Add Post-process layer to the Main Camera in SampleScene 3. Build on... Read more

0
votes
Fixed

Assertion failed on expression: 'request.key.guid.IsValid when selecting...

Asset - Database

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Feb 01, 2021

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Version/s: 2020.2.0a18, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project 2. Open scene "HeaderScene" 3. Enter Play Mode 4. In the Hierarchy, select "... Read more

0
votes
By Design

Rigidbody2D.Distance is returning incorrect results when used between a ...

Physics2D

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Feb 01, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.2f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project (case_1311101-DistanceTest) 2. Open the DistanceTest Scene 3. Move the Collision Game... Read more

6
votes
Fixed

System Cursor input is inverted on vertical axis when using a Gamepad

MacOS

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Feb 01, 2021

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Version/s: 2019.4, 2019.4.8f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the attached project's Scene labeled "GamepadMouseCursorSample" 2. Plug-in a Gamepad 3. Enter the Play Mod... Read more

0
votes
Fixed

Assembly Definition Use GUIDs value reverts to previous value when appli...

Scripting

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Feb 01, 2021

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Version/s: 2019.4, 2020.2, 2021.1, 2021.1.0b4, 2021.2

Reproduction steps: 1. Open the attached project ("MultiASMDEFBug.zip") 2. Open "AssemblyOne.asmdef" asset in Inspector window 3. Ti... Read more

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