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Baking Lightmap erases existing Additional Vertex Streams
Reproduction steps: 1. Open 'repro_avs.zip" project 2. Select "Sphere Baked" and "Cube Realtime" 3. "Vertex Stream Injector" -> "In... Read more
New editor windows have wrong position when working with several monitors
Reproduction steps: 1. Make sure to have 2+ monitors connected to your system 2. Launch Unity and drag-n-drop its main window to a s... Read more
[Timeline] Changing the Emit Signal property of a Signal Emitter does no...
How to reproduce: 1. Open the attached "case_1148709-EmitSignalNoSave" project 2. Open the "New Timeline" in Timeline Window 3. Sele... Read more
[IL2CPP] IL2CPP is 5 times slower than Mono calling ZeroFormatterInitial...
Steps to reproduce: 1. Open user attached project 2. Make Mono and IL2CPP builds, make sure that development build is unchecked 3. C... Read more
"Multiple Managers are loaded of type: InputManager" error appears in th...
How to reproduce: 1. Create new project 2. Press Ctrl+S Reproducible with: 2019.3.0a1 Not reproducible with: 2017.4.26f1, 2018.3.14... Read more
Slow editor shutdown when baking with progressive lightmapper
Shutdown is very slow because we wait for the progressive lightmapper thread doing CompositeLightmap without checking abort flag. Read more
Clicking on cloud icon in "In the Cloud" section, instead of opening Uni...
Clicking on cloud icon in "In the Cloud" section, instead of opening Unity Version selector it opens save project location Popup St... Read more
[iOS] Timeline/PlayableDirector stops working in builds for iOS when usi...
How to reproduce: 1. Open the "SampleScene" from the attached project "Timeline.zip" 2. Press play and notice that the cube is movin... Read more
Multiple managers are loaded of type: error when saving the project
Steps to reproduce : - create a new project - open Project Settings - browse trough the settings - save the project and notice the... Read more
ShaderGraph ColorMask material on RenderTexture is transparent while in ...
How to reproduce: 1. Open attached project "ShaderGraphAlphaMash.zip" and scene "SampleScene" 2. Observe the top-left of Game View ... Read more
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