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Older prefabs are not serialized to text when upgrading the project with...
How to reproduce:1. Open attached project "PrefabUpgradeSerialization.zip"2. In Project window, search for "Tile0"3. Open the "Tile0... Read more
Free orientation example in NavMeshComponents caused a crash
When I loaded up the "free orientation scene" from the master navmesh branch https://github.com/Unity-Technologies/NavMeshComponents... Read more
Moving the Hierarchy tab will cause a NullReferenceException to be throw...
How to reproduce:1. Create a new project in 2020.1.0a232. Move the Hierarchy window by dragging the name of the tab3. Dock the Hiera... Read more
Editor hangs when entering the Play Mode and the Advertisement Package i...
How to reproduce:1. Open the attached project2. Enter the Play Mode / change the current Scene to "SampleScene" / exit from the Unit... Read more
[ECS] TargetException: Non-static field requires a target is thrown when...
How to reproduce:1. Open attached project "EcsTextureAtlas.zip" and scene "SampleScene"2. Enter Play mode3. Open "Entity Debugger" w... Read more
[ECS] Subscene DestroyEntity with LinkedEntityGroup fails to clean up an...
How to reproduce:1. Open attached project "EcsTextureAtlas.zip" and scene "SampleScene"2. Enter Play mode3. Exit Play mode4. Observe... Read more
[ProGrids/ProBuilder] New polyshape floating when building from existing...
This issue does not occur when ProGrids is not installed, or when Toggle Snapping in ProGrids is off.With Toggle Snapping on, this w... Read more
[Animation] Unable to create transitions between animation states in Ani...
-Unable to create a transition between animation states.-Unable to select Animation state due to this drop endpoint for transition i... Read more
TilemapRenderer.bounds are offset when a Tilemap's prefab is Instantiate...
How to reproduce:1. Open the attached project named "Case_1218373"2. Open the Sample Scene and enter Play mode3. Double click the Ti... Read more
Default TextMeshPro Text preset is not applied when creating a new TextM...
How to reproduce:1. Open the attached 'project-1218365.zip' project2. In the Project Browser inspect the 'TextMeshProUGUI' preset3. ... Read more
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