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[New Input System] Tapping the Scroll Bar makes it jump to the bottom, n...
Reproduction steps: 1. Open "1193571" project 2. Enter Play mode 3. Tap in the middle of the Scroll Bar Expected Result: The Scroll... Read more
[Vulkan]Standalone Build crashes when the build is made with API Compati...
Standalone Build crashes when the build is made with API Compatibility Level with .NET 4.x and Vulkan Graphics API Steps to Reprodu... Read more
Clicking on the Layouts button causes "Menu Window/Layouts couldn't be f...
Reproduction steps: 1. Open "LayoutButtonBug" project 2. Click on the "Layout" button Expected Result: Layout drop-down appears Act... Read more
[PLM][Optix] Lightmap artifacts are visible when denoised with Optix for...
Steps to repro: 1. Download Sponza URP project: https://ono.unity3d.com/test-data/gi-tests/SponzaLWRP 2. Open 'Sponza' scene; 3. Dra... Read more
Sprite is not sliced accurately into multiple Sprites when slicing Metho...
How to reproduce: 1. Open the attached 'test-packages-2d.zip' project 2. Select Assets -> Test -> 'ExplosionSprite' Sprite 3. Open S... Read more
Sprite is not sliced accurately into multiple Sprites when slicing Metho...
How to reproduce: 1. Open the attached 'test-packages-2d.zip' project 2. Select Assets -> Test -> 'ExplosionSprite' Sprite 3. Open S... Read more
[Android][Vulkan][Video Player] Video is played with artifacts on Motoro...
How to reproduce: 1. Open attached "Video" project 2. Deploy to Motorola Moto G7 device 3. Observe the video playing Expected resul... Read more
[SpriteEditor] Zoom in/out Slider in "Secondary Textures" under Sprite E...
In "Secondary Textures", Zoom in/out slider doesn't scale, and it's not visible. Steps to repro: 1. Create a new 2D Project. 2. Imp... Read more
After a Script Re-Compile is triggered a Plugin causes that Menu Items e...
Reproduction steps: 1. Open "MenuItemBug.zip" project 2. "Window" -> "Analysis" -> "Profiler", note that the Profiler window opens 3... Read more
[HDRP] Physically Based Sky stops rendering if Light Override Mask is used
Reproduction steps: 1) Open attached project scene "skies" 2) Select Red Volume gameobject 3) Notice sky is being rendered using HD... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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