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Event.current.mousePosition returns incorrect position after clicking aw...
How to reproduce: 1. Open user-submitted project (Bug Report IMGUI) 2. From the toolbar select BUG REPORT > Bug Test Window 3. Click... Read more
[Camera] Preview window doesn't maintain its size on assigning render te...
Preview windows shrink on assigning render texture, Steps to Repro: 1. Create a new Project 2. Project window > right-click > Ren... Read more
[Addressables] NullReferenceException is thrown when building player con...
How to reproduce: 1. Open the attached project ("case_1157942-Addressables02.zip") 2. Open the Addressables window 3. Build player c... Read more
[Camera] Preview doesn't change on setting Clear Flags to Depth Only
Camera preview in Scene window doesn't change on setting Clear Flags to Depth Only or Don't Clear until the camera is re-selected ... Read more
[Lighting][iOS][Metal] Bounced light is inverted using both Enlighten an...
To reproduce: 1. Use project attached by QA 2. Clean GI Cache and Rebake lighting (Albedo scene) 3. Build and run on iOS Expected ... Read more
[Scene Management] Component could not be loaded when loading game objec...
Component could not be loaded when loading game object exception is thrown on opening the scene. Steps to repro: 1. Create a new pr... Read more
[iOS] Player crashes when project build includes Video Player and an emp...
How to reproduce: 1. Open the attached project 2. Build for iOS and deploy the Xcode project to the iOS device ---Crash occurs--- R... Read more
[iOS][Notifications] Alert is not shown when notification doesn't have b...
How to reproduce: 1. Open the attached project 2. Make sure Mobile Notifications package is installed 3. Go to Notification Settings... Read more
[iOS][Notifications] Get user Notification settings causes a crash on iO...
How to reproduce: 1. Open the attached project 2. Make sure Mobile Notifications package is installed 3. Go to Notification Settings... Read more
Addressable Profiler unable to capture load scene event if it is happeni...
How to reproduce: 1. Open the user's project 2. Open scene "SampleScene" 3. Open Addressables profiler 4. Select "LoadScene" in the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened