Search Issue Tracker

2
votes
Fixed

[GI] Lightmapping Artifacts

Progressive Lightmapper

-

Jan 27, 2016

-

Version/s: 5.3.1p4

We are seeing lightmap artifacts on the scenes after baking them. The problem tends to happen in the darker meshes that are also "to... Read more

0
votes
Fixed

Error after changing Packing Tag and after applying it

2D

-

Jan 27, 2016

-

Version/s: 5.4.0b3

Reproduction steps:1) Open attached project and select sprite sheet in Sprites folder.2) In the inspector change Packint Tag, error ... Read more

0
votes
Fixed

[SurfaceShaders] Directional lightmaps don't work with legacy shaders (P...

Shaders

-

Jan 27, 2016

-

Version/s: 5.4.0b3

Repro steps:1) Open the project and test.scene2) Turn off 2D Scene view mode and focus on the Plane object3) Notice there are no Nor... Read more

1
votes
Fixed

Editor won't start with a path including multi-byte characters

Editor - Other

-

Jan 27, 2016

-

Version/s:

What happens:Unity.exe won't start. You'll see nothing but black window. How to reproduce:Install Unity at the path including multi-... Read more

0
votes
Fixed

[Shader] Occlusion breaks if alpha is dependent to another UV/Texture set

Shaders

-

Jan 27, 2016

-

Version/s: 5.3.1p4

Repro steps:1) Open the project and AmbientOcclusion.scene2) Notice four spheres in it - only one - 'DoesWork' shows Ambient Oclussi... Read more

0
votes
Fixed

OnStateMachineEnter() is called on the "Layer 1" StateMachineBehaviour, ...

Animation

-

Jan 27, 2016

-

Version/s: 5.3.1f1

Reproduction steps:1. Open attached project2. Open and play the "test" scene3. Notice that in the console "Layer 1" message is displ... Read more

0
votes
Fixed
0
votes
Fixed

[CmdBuffers] Drawing renderers for cmdbuffer outline effect does not wor...

Camera

-

Jan 26, 2016

-

Version/s: 5.4.0b3

To reproduce:1. Open attached project2. Run testscene3. Notice that there is no circle on the ground under the character Regression ... Read more

1
votes
Fixed

[OSX] Calling Screen.SetResolution with current resolution parameters ch...

MacOS

-

Jan 26, 2016

-

Version/s: 5.3.1p4

Reproduction steps:1. Open the attached project2. Open the "OptionsMenu" scene3. Create a standalone build and run it4. Press the "R... Read more

0
votes
Fixed

Passing null to MaterialEditor.GetMaterialProperties crashes at PPtr<Sha...

Shaders

-

Jan 26, 2016

-

Version/s: 5.3.1p4

Steps to reproduce: 1. Open attached project2. In top menu, select "BUG &gt; Open Test Window"3. Click "Click To Crash" button4. Uni... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.