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Editor crashes when enabling the Cache Server in Preferences
- Open Unity with any project - Go to Preferences -> Cache Server - Enable Cache Server, but don't type any address - Press the Chec... Read more
4.5 shader compilation regression on preprocessor macros with \ at end
Shader #defines with '\' at end don't seem to end if next line is an empty one. E.g. this fails: // empty line between first and se... Read more
API Updater fails to update scripts with CR only as new line char
To reproduce: 1. Open repro package. It contains a bunch of scripts, some of which can be updated via the automatic script updater 2... Read more
uGUI Rect Masks are broken because they affect siblings and not just thi...
To reproduce this bug: 1. Open the attached project 2. Open scene 'Scene' 3. Switch to game view 4. Try swapping places of 'Top Mas... Read more
Console error when loading Asset Store
The console error appears in the editor Windows, 7, 8, 8.1 with Unity editor 4.5: url: https://kharma.unity3d.com/ This error is ca... Read more
Asset store rendering problems with DX11 on certain graphics cards
In 4.5 the editor runs with DX11 by default which causes rendering issues for the asset store on certain graphics cards graphic car... Read more
Incorrect conditional compilation symbols when building project with "Un...
Building a Windows Store App project with "Unity C# Projects" option checked, results in projects are being created with the wrong U... Read more
Unity app flickers to black once when recreating content
This is a regression introduced with Unity 4.5. Reproduced on: Google Nexus 5 with Android 4.4.2 Reproduced with: Unity Version 4.... Read more
Setting the Font Size to negative and switching back to positive will ma...
Steps to reproduce : - create a new project - create a canvas and an empty game object - add the Text Component to the game object ... Read more
Windows Store Apps "build and run" doesn't work
Works fine on 4.5.1f2; Regression from 4.5.1f3. That includes 4.5.1p1, 4.5.1p2; Repro steps: 1. open new project in the editor; 2. ... Read more
All about bugs
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